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  1. Alembic primitive/point colors to Maya?

    Hi Galakgorr, I'm very interested in your post and would like to describe you my very special situation with Maya or 3D Max. Actually I know very little about this software but would have to use them for some special purpose. I generated a group of 3D points and assigned one unique color for each point. Now I want Maya (or 3DMax) to render these points with the color I assigned. My question is: 1. Can the software do this, i.e., rendering of geometric primitives without lighting definations? 2. What file format should I use to import these points into Maya/3DMax with their color? Great thanks! Teddy