Jump to content


  • Content count

  • Donations

    0.00 CAD 
  • Joined

  • Last visited

Community Reputation

0 Neutral

About fa200

  • Rank

Personal Information

  • Name
  1. London-based Houdini TD Required

    I'd be interested in this.
  2. Hi guys, I have an urgent problem that needs addressing. I am trying to figure out how to mesh the hand model in my scene with the fluid, so it appears as if the hand is morphing from it. I have a posted two images to show you what I mean. For some reason it isn't letting me upload a video. I've converted both into VDBs and used VDB combine with SDF Union. Any help would be greatly appreciated. Thanks!
  3. VDB issues

    So I used a polycap which fixed the first issue I've been having thanks. Now what I need to do is basically make the fluid sort of drip as the object is rising from it. Since it's going to be honey, the drips should be long and viscous. I've no clue what manifold geometry is sorry! But I'll look it up.
  4. VDB issues

    Have been trying to but it seems it doesn't want to attach for some odd reason, even though It's under the max file size.
  5. VDB issues

    Hi there! I'm currently working with VDB tools (for my project) which I'm quite new to and I'm trying to make an object rise from a fluid similar to Peter Claes' "Jam" project. But at the moment, I'm having a few problems. When converting one of my objects to VDB, the whole object is not completely showing when I combine it with another object. The second issue is that, well at the moment it looks like it's coming out of the fluid, but I want to get it more realistic. The fluid is honey so I'm not sure how to add in viscosity for example. The scene file is attached. Any help would be much appreciated! Thanks. I'm not sure why the scene file isn't being attached but there are a couple of pictures if that might help.
  6. flip fluid morph into object

    Nevermind, solved it.
  7. flip fluid morph into object

    Hey everyone, I'm trying to recreate an effect Peter Claes did with his "Jam" simulation where the jam morphs into the character, but I can't seem to get anything close to it at the moment. I've got a basic scene going using flip fluids. www.youtube.com/watch?v=p6J7AC1GsRc - Peter Claes "Jam" Thank you for your time!