Realtime PBR viewport render and fast raytracer built in viewport. With possibilities for both to Rop output. Besides Karma and all his friends that for studios. As an artist I want to see results immediately, not for hours or minutes of waiting or so. Houdini need to shift paradigm about viewport and render. Not everything today about big industry. Look at Blender's Eevee, they did it and everybody loves it. And they have super fast rendering system. Just pull a little bit of future for us. Please.