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vinyvince

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vinyvince last won the day on June 7

vinyvince had the most liked content!

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About vinyvince

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    Illusionist
  • Birthday 07/12/1976

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    http://fr.linkedin.com/in/vincentthomas

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    Vincent Thomas

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  1. Layered and fracture rock shader issue

    You could slice the volume too like this ________________________________________________________________ Vincent Thomas (VFX and Art since 1998) Senior Env and Lighting artist & Houdini generalist & Creative Concepts http://fr.linkedin.com/in/vincentthomas
  2. Procedural Lightning Tool | Gumroad

    Looks like a wraps up of a setup someone released in this forum few years ago...
  3. there and back again, a Render Journey

    Im curious.... Might i ask you how is the GPU/XPU side of Arnold has improved with the release? Compared to other render like Redshift? thanks
  4. Organic shape

    I love it all. It's great to see everyone give a try and go for its personal take, which result in very different style but all looks interesting to me, super! Is it not hard to drive and gain control with your method? like for Intersection?
  5. Organic shape

    @caskal, thanks this more or lest a wip , not intended to be shown in fact hehaha// Here few few I did procedural from houdini starting prim excepted the man... Where are you with your bot maker series man? When I seen the episode 2, i smile, I had the same vibe for the scott roberson video What are you up at the moment, Are you still using this method? Did you finally post the file? There was some interesting idea as well the the first method, using pop Here, little by little i find my own way in houdini, here few example on the subject of procedural modelling, something i quite enjoy even if only on few occasion i have to do it in my job. People don't really believe in it , YET formz_april2021A.mp4formz_april2021A.mp4formz_april2021A.mp4formz_april2021A.mp4 ________________________________________________________________ Vincent Thomas (VFX and Art since 1998) Senior Env and Lighting artist & Houdini generalist & Creative Concepts http://fr.linkedin.com/in/vincentthomas
  6. Organic shape

    I quite love that, everyone think differently and choose a different approach, chops is out of my conform zone, feel a lit bit old counter intuitive to me, a little bit outwards , but I'm would be SUPER interested to progress on that. We have a good teacher here, Monsieur Tesan, the master of Chops ! No teasing you here, i mean it
  7. Organic shape

    I found that using an attribute promotion hack could help to get clean edges, im not sure in every case but seems to work
  8. Organic shape

    Oh i don't know this file, i start from scratch and using few method I have experimented before. You could see mùy details, and i wwill show if i made it work flow around but fit the face curve, not as random and open me more freedom that some method i used before. Your picture, looks like a tribal mask, look as well pretty cool, you could apply some of our Chop magic here , what did you see that article @Librarian? could not find a link to it Boolean method actually have clean edge if you handle it well, just naively thought polycut should also output something cleaner
  9. Yeah, you could also put a cluster point before the voronoi , kind of similar idea @konstantin magnus
  10. Probably as you are kind reseeding no ? @Noobini
  11. FIND NEIGHBORS OF PRIMS HOUDINI

    Thanks @konstantin magnus. Totalyl agree with you on your comment, sadly here the clustering is not based on the voronoi diagram, i know already these tricks but i can't apply it here. Even with clean geo, it could creat some small pocket areas you may not want. Basically how i see will be to loop to eachpiece, if the area or stretch value is under a certain value, look around (point cloud ) to find the neighbour cluster, pick the best one, and change the cluster attribute value of the considering unwanted area. I guess there is not need to shift the cluster value as some will be missing in the total amount. Now will be to vexify this method. Sam thing coudl be apply to merge small group actually. A second probably more tricky point is, how to define "stretched area"? One with quite different ratio? Not easy in a non planar space... At least when you have an artistic approach
  12. Organic shape

    @konstantin magnus @caskal Somethin i found annoying with the polycut is when you want it to use with edge not extract from the existing mesh via voroinoid, cluster or so. Like using curve on the UV space. So far i only to use the same xyzdist(1, v@P) to define the cutting attribute, blur it, and when set to "cut" and "edge" the cutted piece result and edge are not clean at all. I tried to filter with point neighour count to isolate the unwanted point and only get a clean outiline, but it's not working in all case, not really working If when using Konstantin clever wrangle to deform the mesh using a mask between two polycut value, result seem clean, picture 2 but display the edge boundary and you will see the issue... Fuse doesn't solve all Do you guys see what i mean? ________________________________________________________________ Vincent Thomas (VFX and Art since 1998) Senior Env and Lighting artist & Houdini generalist & Creative Concepts http://fr.linkedin.com/in/vincentthomas
  13. FIND NEIGHBORS OF PRIMS HOUDINI

    Building from myself some hardsurface procedural methods, one issue i have.. Is it possible to filter generated clusters? Merging small cluster which area is too small or area too stretched to the most adjacent cluster? Off course, it's also hard to know if the cluster has to be removed or not . I mean in mure term of design, the size should not be the only element to take into consideration, but that's off couse another more complex question Might i ask if that speak to you ? Thanks you ! @Wooshum @3dome @f1480187 @petz @konstantin magnus ________________________________________________________________ Vincent Thomas (VFX and Art since 1998) Senior Env and Lighting artist & Houdini generalist & Creative Concepts http://fr.linkedin.com/in/vincentthomas
  14. Organic shape

    Everyone own few beers to Konstantin, @konstantin magnus you get drunked all you life and one more
  15. Seamless NURBs UVs?

    I misunderstood your problem. If you unchecked imperfect box in the sphere primitive, it will fix your issue vincent.
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