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About fasteddbee

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  1. Sticky FLIP on moving Object

    Thank you very much Sean-R! I'll try this and I'll let you know about the result.
  2. Sticky FLIP on moving Object

    Thank you for your reply sunchao360. In fact, I'm trying to mimic this effect: https://media.giphy.com/media/dMgit0oJUU5UY/giphy-downsized-large.gif I got your point when you say attribute transfer on POPs and for shure I would preffer to use POPs once I think the workflow is simpler, but for such kind of splashy viscous fluid... I thought It could only be done with FLIP. Is there something I´m missing about this workflow? Is there another method to achieve that? Thanks again!!
  3. Sticky FLIP on moving Object

    HI everyone! It's my first time here, I hope I'm doing it the right way. I'm practicing in a shot where I have a couple of cherries falling by gravity and hitting each other, releasing some droplets. In order to have the droplets following the surfaces I'm using Stick on Collision in the flip solver collision tab. Unfortunatelly, no matter how much I increase the values in the stick microsolver, the fluid start moving fine but after a few frames It starts getting off the surface. Is there a way to consistently transfer these velocities from the geometry to FLIP? The movie bellow shows what I've got so far. Thanks everyone!!! stiky_FLIP_test.mp4