How to use deformed custom animated wave from maya in Houdini as a guided object in the flip.
what will be approach if you want to achieve the perfect storm ship and wave in the flip as in attachemnt.
wave.mov
Mplay is not working..
mantra ipr also not working
It shows in mantra node.
Socket
command exit :1
Mantra tile imager open failure:Tiled
Mplay device:socket = (nil) pack =(nil) flip = 0 quit = 0
File:ip
Mantra: Could not open imager
i need a hip file to explain this or a video tut plz help
http://www.joeraasch.com/journal/2014/2/12/pop-forces-in-flip-fluids
like this
i want particle to drive the flip...
thanks
kartik G
kartikfx.com