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  1. Try setting the 'Maximum CPUs to Use' to 1 in the Local Scheduler.
  2. Issue with timeshift in for-loop "stamp" workflow

    You have been such an inspiration, I had to reply! Thanks!
  3. Issue with timeshift in for-loop "stamp" workflow

    It is normal for the iteration number per particle to change, if you delete particles in the foreach. Instead of referencing the iteration, try referencing the id attribute of the particle for the random generator. In your example the rx becomes: @Frame * 5 + fit01(rand(point("../foreach_begin1/", 0, "id", 0) + 65), 0, 100)