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Werner last won the day on March 28 2017

Werner had the most liked content!

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About Werner

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    Johannesburg; SA

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  1. Houdini 17 Wishlist

    Ring selection works very well. Why change it? Does PolyExtrude not give you that same thing as Shell modifier in max?
  2. Need help with loops and Foreach

    Absolutely amazing! Love the mix of shapes in the last renders.
  3. Need help with loops and Foreach

    That is super cool. Beautiful render Paul!
  4. Need help with loops and Foreach

    Dimitris, great to see you here. I love the renders you did. Great shading and lighting. I can stare at these patterns all day long.
  5. Need help with loops and Foreach

    Very exited about this one. I think allot of people will benefit. How high did you push the generations in your file? It looks insane at 15 repeats or more... Thanks Mestela!
  6. Need help with loops and Foreach

    No, your explanation is great. Looking at your file, I got the foreach loop part right(thanks to the Masterclass tutorial). I could not find a way to make the clip SOP to work. That is when I got lazy and posted here. My mind was heading in the right direction, but only starting to learn VEX now. I can see how much more control I will have once I understand it better. It would be awesome if you placed it on your wiki. The format and explanation is easy to follow, and would help me to understand the VEX part. Thanks for the incredible resource and effort. Your wiki page is permanently open on my pc. Now, the idea is to see if I can ad two more clip SOPS at -45 and 45, so that it randomly switches between the 4 angles. Thanks again.
  7. Need help with loops and Foreach

    Forgot to mention where I got the idea from. There is a beautiful render on the SideFX gall done by Dimitris Ladopoulos, that made me want to explore loops Foreeach. https://www.sidefx.com/gallery/algorithm/ Thanks again for the great example Mestela. I'm yet to understand how it all works, but I will take my time. one more for fun.
  8. Noobini, must it be procedural? If not, I usually slap down a Topobuild and just manually drag out the edges....takes a couple of seconds to fix the geo in your link.
  9. Need help with loops and Foreach

    Too much fun!
  10. Need help with loops and Foreach

    Thanks Mestela! I had a look at your Greeble example as well. It seems to do exactly what I had in mind...it's just for learning so your file is very welcome. You should put it up on your website. Thanks again.
  11. I'm trying to understand how loops and Foreach works, but need some help on how to iterate over primitives with different offsets and angles in my cuts. Here is an image I found online to explain what I want to do...or something similar. 1. Use clip to cut a primitive once 2. Loop over the new primitives and cut again, but at different positions and angles.
  12. Edge Flow

    Nothing at the moment, but we did submit an RFE long ago. Please submit another one to bump it up.
  13. Houdini 17 Wishlist

    'Ignore point connectivity' in Edit SOP is a mess. We need something more intelligent along the lines of edge detection. It's very hard to create nice mouth and eyelid blend shapes on high density geometry with the current method. This is a very long standing RFE (ID: 72902) Old thread about this. https://www.sidefx.com/forum/topic/5114/
  14. Houdini 17 Wishlist

    Move, rotate and scale components independently on their local axis...as per Mcnistor's feedback.
  15. Wireframe selected edges

    Here is a quick hipnic file. Is this what you want? wireframe.hipnc