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msmahesh

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msmahesh last won the day on February 18

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About msmahesh

  • Rank
    Peon
  • Birthday 10/19/1989

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  • Website URL
    https://vimeo.com/maxcolor

Personal Information

  • Name
    mahesh
  • Location
    Shenzhen, China
  • Interests
    Formula 1

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  1. I created a simple scene with velocity motion blur you can check it below. you need to turn on Enable motion blur, set velocity blur to velocity blur and set Geometry Time Sample to 2 form render geometry settings node. lops_velocity_blur.hip
  2. I can't find any solution for this, I posted it on RenderMan forum, didn't get any answers.
  3. Mplay Loader

    import subprocess subprocess.Popen(r"C:\Program Files\Side Effects Software\Houdini 18.0.391\bin\mplay.exe -f 1 100 1 -r 30 D:\Houdini\render\preview\v014\v014.$F.jpg") you can use flags to configure mplay session like -f for frame range -r for fps etc, check out the docs for more info: https://www.sidefx.com/docs/houdini/mplay/mplay_options.html
  4. (Solved)POP: start age for each particle activated HELP

    there is no difference, final results are the same.
  5. (Solved)POP: start age for each particle activated HELP

    float incr = @TimeInc/2; if (@active != 0) { f@new_age += incr; } you can create new variable new_age to drive pop wind. new_age_v001.hip
  6. hscript imgsave how to use ?

    I only find a for loop can solve this problem, for i = 1000 to 1100 imgsave -f $i $i C:/test/test.$i.jpg end
  7. nodes = hou.selectedNodes() for i in nodes: i.inputs()[0].setSelected(True) I didn't fully understand what you need exactly but if you want to select all the parent nodes by clicking multiple times for python shelf button this will work. nodes = hou.selectedNodes() for i in nodes: foo = i.inputs() if(len(foo)!=0): i.inputs()[0].setSelected(True, clear_all_selected=True) If you want to select the parent node and clear the selected node before this will work. This will leave only one selected node, the script before leave multiple selected nodes.
  8. I am trying to get velocity motion blur and geometry motion blur in Solaris RednerMan 23.2 and Houdini 18.0.391, both of this motion blur working fine with karma I can't get this work in RednerMan in Solaris . All of this motion blur works outside Solaris , only inside Solaris RednerMan doesn't show any motion blur, I tried batch render it doesn't help. only geometry motion blur shows with large shutter in camera but I can't find any way to add more geometry samples in RednerMan . There is no information about motion blur setup on RednerMan Solaris help file.
  9. This is one of the FX development I did for the Chinese animated feature 哪吒 (NeZha). All the FX are done in Houdini using flip and custom airfield to generate the waterfall effect, rendered in Mantra and final comp in Nuke.
  10. Waterfall Bending VFX breakdown from 哪吒 (NeZha). I was responsible for all the FX and rendering FX elements. All the FX are created in Houdini and render in Houdini Mantra, final composite done in Nuke.
  11. Cloud tornado with water VFX breakdown from Chinese feature 哪吒 (NeZha), I was responsible for creating and rendering of all the effects using Houdini Pyro and Flip, render in Mantra.
  12. Hi, I am specialized in Houdini FX, Simulations (flip, pyro, RBD Bullet), VEX and Python scripting also a good experience in lighting and compositing. Currently based in Shenzhen, China (willing to relocate worldwide). you can checkout my vimeo for my work and contact me on LinkedIn. Available for freelance/full-time Houdini FX work and Houdini pipeline development. Thanks, Mahesh MS. vimeo: https://vimeo.com/maxcolor/ LinkedIn: https://www.linkedin.com/in/maxcolor/ email: msmahesh@live.com
  13. Recent work from Chinese animated feature 哪吒 (NeZha), I was responsible for creating and rendering of the water effects using Houdini flip to build a guided system for water and render in Mantra, final compositing done in Nuke.
  14. Hi, Recently I had to develop a method for Alembic Sequence files export from Houdini and Load Alembic Sequence files in Maya, I couldn’t find any solution for this problem at that time, so I decided to develop some Python script to do these tricks. Below you can find my tutorial and source files for abc sequence files Houdini to Maya. Hope you find this useful in your workflow. If you have any questions or anything feel free to replay here. Thanks, Mahesh MS. HELP_abc_sequence_files_Houdini_to_Maya.pdf abc_seq.zip
  15. Hi, Recently I had to develop a method for Alembic Sequence files export from Houdini and Load Alembic Sequence files in Maya, I couldn’t find any solution for this problem at that time, so I decided to develop some Python script to do these tricks. Below you can find my tutorial and source files for abc sequence files Houdini to Maya. Hope you find this useful in your workflow. If you have any questions or anything feel free to replay here. Thanks, Mahesh MS. HELP_abc_sequence_files_Houdini_to_Maya.pdf abc_seq.zip
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