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Status Replies posted by Atom

  1. Hi Atom

    Would you by any chance have a working link to the Guillame Fradin tutorial you reference in your video here?



    1. Atom


      I believe he took them down. (I should probably remove it from list)

      The mocap blender is a nice little OTL, but I think Michael Goldfarb's approach to binding a rig to an animated BVH skeleton is easier to deal with.

      He used the BlendConstraint tool in Simple mode while only applying the bind to the ROT and SCALE. POS is left unbound.
      Consider this follow up post which is a reminder to align BVH T-POSE or A-POSE (rest pose) to the target rig before attempting the BlendConstrain process for every bone you wish the BVH to drive.


  2. HeyAtom

    What are you doing for clothing when using the ManuelBastioni Blender addon?


    1. Atom


      Nothing, I gave up on it for now. I went back to Make Human and pulled down the large variety of clothing posted by users.

    2. (See 2 other replies to this status update)