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fencer last won the day on October 1 2020
fencer had the most liked content!
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183 ExcellentAbout fencer
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Illusionist
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http://www.24eff.com
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pavel.pekun
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Name
Paul
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Minsk, BY > London, UK > Montreal, CA > Vancouver, CA
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Just wait several days, in H18.5 you will find good presets to start with.
- 4 replies
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- fire simulation
- particles
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(and 6 more)
Tagged with:
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Sure, just multiply input volume values. Make gradien 0 to 1.
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I guess the idea is to rebuild a geo on fly, not just stretch or animate position. Here is good example https://zybrand.xyz/vellumcontinuous-emit-with-dynamic-constraints#more-324
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Maybe keep faking like this. vellum_on_fly_v02.hip
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Rough idea to rebuild geo and constraints on fly. vellum_on_fly.hip
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My latest reel, 2020. Collection of shows 2016-2019.
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copy to point with perpendicular direction
fencer replied to nemsi's topic in General Houdini Questions
cross product for beginning @up = {0,1,0}; @N = cross(@up, @N); -
using volume vop node to set color attributes on sphere shells
fencer replied to CatherineKan's topic in Effects
Several ideas. sphere_volume_shell_color_v01.hipnc -
Looks like you are trying to overcomplicate your task. Use standard techniques in particles sourcing according to reference and play with pyro look. Add more substeps because of fast motion. That's all.
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Align To - Which primitive to align to. If blank aligns to first primitive in the auxiliary input.
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Hm, if you need to get current loop number you should ask for "iteration" in second block. detail("../block_begin1_n", "iteration", 0)
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Check how it works. https://www.sidefx.com/docs/houdini/model/looping.html
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Create a ramp hill from edges to center
fencer replied to contactscheid@gmail.com's topic in Modeling
Try to go from edge to center and control position shift amount based on that. TEST_v02.hipnc -
Try stamp with random rotation. bathroom_wall_v01.hipnc