
ayidi
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ayidi last won the day on December 30 2015
ayidi had the most liked content!
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36 ExcellentAbout ayidi
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http://arthuryidi.com
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Name
Arthur
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How to create a preset light without changing the camera view?
ayidi replied to magneto's topic in Scripting
node = objecttoolutils.genericTool(scriptargs, nodetypename, nodename, clicktoplace) genericTool is part of the objecttoolutils module -
How to create a preset light without changing the camera view?
ayidi replied to magneto's topic in Scripting
replace node = objecttoolutils.genericCameraLightTool(kwargs, 'hlight', 'spotlight1', False) with node = genericTool(scriptargs, nodetypename, nodename, clicktoplace) -
what error messages are you getting? Run Houdini from console using: export HOUDINI_DSO_ERROR=2
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Operator Type Properties > Extra Files Then use opdef: to reference the file. More info here: https://www.orbolt.com/asset-guidelines
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Macro GA_FOR_ALL_GROUP_POINTS not compiling in mac
ayidi replied to abahena's topic in HDK : Houdini Development Kit
GEO_Point is deprecated, use offsets. GB is also depracated. GA_Offset ptoff; GA_FOR_ALL_GROUP_PTOFF(gdp, gapointgroup, ptoff) { } -
Spanish grammar: "La Dia de los Muertos" should be: "Dia de los Muertos" or "El Dia de los Muertos"
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There's been an influx of spam in the forum.
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Inspired by Renderman's community website, I tried to replicate the industrial and basic glass materials with Mantra. The scenes still need tweaking but I ran out of time. Would anyone be interested in a Mantra procedural materials challenge?
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when the object hits the ground?
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That's for ignoring the signature:
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Apprentice: For students the situation is just silly, create a scene in Houdini export it to Maya and then render it using a third-party render. Meaning students can't get to use/learn the really nice third-party tools that are better integrated in Houdini. Speculation: mid-small studios and freelancers that already own a full version of another 3D package and don't want another one?
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How can we convince SESI to open up third-party renders for indie and/or apprentice?
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mantra is just as powerful and free for some time now but it lacks materials, tutorials, documentation and community creating a website dedicated for mantra shouldn't be hard. mantrarender.com is available
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Some cool test/material scenes here: https://community.renderman.pixar.com/article/resources.html
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Perfect thank you. I couldn't find them at first because I was expecting the name of the method to have a "get". Here are the methods: gdp->vertexPoint() gdp->vertexPrimitive() gdp->pointVertex() gdp->vertexToPrevVertex() gdp->vertexToNextVertex() gdp->getVertexReferencingPoint() gdp->getVerticesReferencingPoint()