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FelixU2

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About FelixU2

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    Peon

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  • Name
    Felix
  • Location
    Netherlands
  1. That works really well! And it's easy to control how fast / at which frame the explosions should happen. Thanks a lot !
  2. Hi guys, I've got a bunch of points ( 63 ). I want particle explosions to happen (by simply emitting 50 particles per point) at each point. But I don't want all those explosions to happen in 1 frame: like real fireworks ('cause that's what I'm trying), those explosions happen fast after each other. For example: in frame 1 I want point 0-5 to emit 50 particles, then in frame 2 I want point 6-10 to emit 50 particles etc. How do I do this? Thanks! Felix
  3. Solutions for whispy smoke trail?

    Okay, thanks for the help guys!
  4. Solutions for whispy smoke trail?

    Hi guys, I'm trying to create small explosions of fireworks, seen in Harry Potter (1:23 - 1:25): I've created the particle explosion, but now I'm struggling a lot with creating the whispy smoke trail the those particles leave. I see tutorials about those big, high density smoke trails (rocket smoke trails for example), but not about subtle, low-density, whispy smoke trails. What would be a good solution to create this kind of effect? I've added my hipnc file so far, with the explosion, if that may be of any help. Thanks a lot in advance! Felix fireworks.hipnc
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