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FelixU2

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Everything posted by FelixU2

  1. Hi guys, I've got a bunch of points ( 63 ). I want particle explosions to happen (by simply emitting 50 particles per point) at each point. But I don't want all those explosions to happen in 1 frame: like real fireworks ('cause that's what I'm trying), those explosions happen fast after each other. For example: in frame 1 I want point 0-5 to emit 50 particles, then in frame 2 I want point 6-10 to emit 50 particles etc. How do I do this? Thanks! Felix
  2. That works really well! And it's easy to control how fast / at which frame the explosions should happen. Thanks a lot !
  3. Solutions for whispy smoke trail?

    Hi guys, I'm trying to create small explosions of fireworks, seen in Harry Potter (1:23 - 1:25): I've created the particle explosion, but now I'm struggling a lot with creating the whispy smoke trail the those particles leave. I see tutorials about those big, high density smoke trails (rocket smoke trails for example), but not about subtle, low-density, whispy smoke trails. What would be a good solution to create this kind of effect? I've added my hipnc file so far, with the explosion, if that may be of any help. Thanks a lot in advance! Felix fireworks.hipnc
  4. Solutions for whispy smoke trail?

    Okay, thanks for the help guys!
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