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rastarokot

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About rastarokot

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    Peon

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    ra
  1. calm flip water in custom conteiner

    I'm trying to create simple fluid scene - calm puddle water in some ground hole and some rbd object goes up through this water. But I can't get really calm water - my flip particles can't stop during 100 frames and more. How can I fix this problem? my scene with some cache files attached below water.7z
  2. Hello everyone! How can I add a keyframe to bezier animation curve without changing its shape anywise? Because alt-a changes its shape.
  3. Problem with peeling effect

    Hello, everyone. I want to apologize in advance for my english, I'm not a native speaker. Here is my problem: I tried to repeat this cool tutorial with fly-apart animation based on cloth simulation: and as long as I repeat it thoroughly, step by step, I got very nice result. But then I wanted to add some improvements to my scheme, like spreading pintoanimation attribute over the body from some areas (with some constant areas still pined to animation) - instead of simple adding points to "animated" group by bounding box. And this time I've got a problem, that you can see in the attached images. Some points of my cloth-geometry is somehow remain pin to some points in space. Please, tell me, why this is happening and what did I do wrong? I've tried to increase number of substeps of the simulation and it's accuracy, but it didn't get better. fly.hip
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