Jump to content

rod.vfx.td

Members
  • Content count

    50
  • Donations

    0.00 CAD 
  • Joined

  • Last visited

  • Days Won

    1

rod.vfx.td last won the day on August 18 2018

rod.vfx.td had the most liked content!

Community Reputation

10 Good

About rod.vfx.td

  • Rank
    Peon

Personal Information

  • Name
    Rod

Recent Profile Visitors

987 profile views
  1. Renderman 22 on Debian/Mint installation issues

    Thanks, Alejandro! Success installation! Did you have an idea of how to use volume shader to work with pyro fire? How to setup pxr_volume and pxrprimvar to build a similar "mantra pyro" on Renderman? I tried a lot of combinations on this, but it is very poorly documented regarding volumes on Houdini.
  2. FEM muscle external geo, Physical simulation

    Thanks @chovasie! My name is Rod by the way.
  3. Any ideas how to install this on Debian/Mint? The .rpm to .deb is the easy part.. but when installation (real Renderman installation) begins, some sort of network error occur.. looks like a wrong library problem... Ideas?!
  4. Arnold GPU (public beta) released

    hmmm. mantra needs to go to GPU...
  5. Digital asset download at Orbolt! Enjoy https://www.orbolt.com/asset/RodTD::Rod_vdb_averaging
  6. Slow moving flip causes mesh flickering

    This tool can fix flicker on VDBs, Flips, etc. take a look. Volumetric Temporal Deflicker | HDA Digital Asset Download https://vimeo.com/324762774
  7. FLIP Render Flicker

    This tool can fix flicker on VDBs, Flips, etc. take a look. Volumetric Temporal Deflicker | HDA Digital Asset Download https://vimeo.com/324762774
  8. Strange flickering in flip fluid.

    This tool can fix flicker on VDBs, Flips, etc. take a look. Volumetric Temporal Deflicker | HDA Digital Asset Download https://vimeo.com/324762774
  9. Houdini 17 Wishlist

    + 1 on Instance nodes, with overrides, of couse! other feature request: *when moving nodes to other hierarchies, please make Houdini ask user if need update expression links to point to new locations!!! Is very important feature who Houdini don't have.
  10. Houdini 17 Wishlist

    No man, the result is not same of add a grid on second input, because in Polydraw you not limited to the grid projection when creating new polys (360 DoF). And the reason Polydraw creates a topobuild, is because is a WIP tool, so, internally is using topobuild functionality on UI, but with "extras" on code.
  11. Houdini 17 Wishlist

    Vellum???? Whaaaaattttt????
  12. Houdini 17 Wishlist

    makes absolutely sense Michael! Thanks
  13. Houdini 17 Wishlist

    yeap, i do not get why this is a new context, and not just a improvement to ROP context. But i think sesi have a good reason to do this way. So, let's wait to official announcement brother!
  14. Houdini 17 Wishlist

    Nice!! Thanks for the info Aditya!
×