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jakigui

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About jakigui

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    Peon

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  • Name
    jaki
  • Location
    Malaysia

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  1. Export Alembic Sequnce To Maya

    Out put naming is wrong dont put $F
  2. Export Alembic Sequnce To Maya

    In your ROP alembic out put path dont pur "$F" put it as file name.abc
  3. Hi, I have been trying to colliding flip particle from "flip fluid from object" to alembic animated geometry. It is not colliding. Flip particles are not staying inside the bowl. They seems to be like absorbing. I am using very simple setup and clean geometry. Can help me how to solve this issue? Scene file and alembic file attached. flip_colliding_issue.hipnc fishBowl_static_190_v01.abc flip_colliding_issue.mov
  4. ocean fluid extend issue

    Thanks. I checked water level is same as the main area.
  5. ocean fluid extend issue

    Thanks I will try.
  6. Hi guys, Any idea why there is a bump kind of a crease there where the ocean extension happens?
  7. Thanks Hamp and LaidlawFX. It works.
  8. I tried this using fetch node it doesnt work may be I used it in wrong way. Can explain me in detail?
  9. Hi, Is there a way to automate flip cache process in houdini? For example after particle cache complete it will automatically start compressed cache and then surface cache. Artist no need to press save to disk each time.
  10. Hi, Anyone knows how to control houdini camera horizontal fov and vertical fov when projection selected to cylindrical(panoramic)?
  11. Fire

    Thanks..
  12. Sorry. It worked Thanks a lot.
  13. sorry it is not abt the dop netowrk it is abt da sop solver. I can c green part here but when i sim it is not correct. It doesnt take da active region. hip file i uploaded exactly like this.
  14. I did exactly da same as u did in ur file but my one sim doesnt get da region using dop method. can help me figure it? Also I dont understand how u enter object mask in dop import node as well as geometry data path. sorry I am still new to houdini multiple _active_regions_edited_dopsolver.hipnc
  15. Guys I am doing some rnd on fracturing and came across this issue. I got 1 box fractured and I want each sides of da box to be active and middle part to be inactive. I used a sphere then connect it to a group(points) then used attr create. it worked perfectly. But when i do da same to the other side it doesnt work. Can anyone help me on this? Thanks!!!! multiple _active_regions.hipnc
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