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About JayAims

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  • Birthday 10/31/1988

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    Chicago IL

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  1. Updated Tornado Setup

    Thanks for the post Jesper. I kept looking around and stumbled on this great tutorial!
  2. VFX Artist at NetherRealm Studios

  3. Updated Tornado Setup

    Hi all, I found this awesome setup for creating a vortex around a line by using point cloud data but its being created using a POPVOP in a dopnet. Would anyone know of a more updated method? I'm mainly wanting the great velocities from the base that spiral up the line. Any info or setups would be great to see based on the file. Thanks! tornado_v01.hip
  4. rbd sim lost uvs

    This trick worked great, however when i import into Maya its as 1 piece... is there a way i can have each piece individually while still keeping the attributes?
  5. Dynamic RBD - Houdini to Unreal

    Would anyone know how to pre-fracture geometry in houdini, bring it into unreal engine and have it be dynamic (responsive to real-time collisions)? I know unreal has a way to do it and be dynamic, but Im wanting to be able to art direct from houdini for the area where my collision will happen in the level. I have already tried pre-fracturing with voronoi and exporting as alembic and fbx but no dice. Just wanted to see if anyone had a solution to this. Any ideas?
  6. Import HDA/OTL to UE4 not working

    turns out you need to have Houdini Indie in order to bring in otls from houdini to unreal
  7. Houdini FX Artist - Available

    I am currently available for Visual Effects work. Please contact me at: jameshadkins@me.com
  8. hey all, Ubuntu newbie here, I keep getting this error when i launch H16 with Ubuntu 16.04. (please see attached pic) Coincidentally when i try to render anything or do a flipbook (of even just a sphere) the screen fades to super dark, not all the way black for a few minutes then resumes the session with no render, or flipbook. I can play in the viewport just fine, and i can render with the IPR but the above does not work. Also I have no clue how to setup my save files on Ubuntu, i have a second HDD for houdini stuff specifically and I have no idea how to navigate to it for saves. Any help would be very much appreciated.
  9. Houdini FX Artist - James Adkins

    Hello, I'm James Adkins. Currently available for Houdini FX work. Please DM or email me(jameshadkins@me.com) for my demo reel password as the work in this reel is still under NDA. I have attached my CV as well, if there are any questions please let me know. jamesAdkins_resume_feb2017.pdf
  10. Import HDA/OTL to UE4 not working

    yes i am using apprentice. I you're right and that it might be that, which kinda sucks but i get it. Awesome! thank you so much for the help LaidLawFX! Ill let you know if i get it sorted out with this new info!
  11. Import HDA/OTL to UE4 not working

    Any progress with testing? I'm still getting the same result
  12. Import HDA/OTL to UE4 not working

    Its all good, thanks for testing it!
  13. Import HDA/OTL to UE4 not working

    I am using Houdini version 15.5.673 Unreal Engine 4.14.0 and the HDA is just a few boxes with no promoted attributes. JayAims_buildingTEST.hdanc
  14. Import HDA/OTL to UE4 not working

    Hey all, I am trying to import my OTL into UE4 using 15.5 (NC) using this tutorial here and when i get to the part where i bring the asset into the UE4 project all i get is the Houdini logo in the viewport. I can move the asset around but it never updates to what my asset is (a test building). Does anyone have an idea what could be causing this?
  15. particle "beam"

    I think that one may have been a bad example. something more like this green beam from the spear