Jump to content
[[Template core/front/profile/profileHeader is throwing an error. This theme may be out of date. Run the support tool in the AdminCP to restore the default theme.]]

Community Reputation

5 Neutral

About gemini

  • Rank
    Initiate
  • Birthday 08/03/1975

Contact Methods

  • Website URL
    https://vimeo.com/user726547

Personal Information

  • Name
    Szabolcs
  • Location
    Budapest

Recent Profile Visitors

2,896 profile views
  1. Hi Masters of Houdini ! Is there a solution of checking of all node parameters change made in HIP file from the very begining like a log of changes ? Is there a chance to see the undo data ? Thanks in Advance ! Szabolcs
  2. Hi Masters of Houdini ! Is there a solution of checking of node parameters change made in HIP file from the very begining like a log of changes ? Thanks in Advance ! Szabolcs
  3. Show shot name at Network Editor Top

    Cool! I check!
  4. Hi !! Is there a way to replace 'Geometry' text at the Network Editor ? Cheers, Szabolcs
  5. Show/Hide minimized panes in python

    Thanks! Can a pane be located depending on other panes ? For example bottom pane of the current Network Editor ?
  6. Hi , is there a way to show a specified pane ( for example above the current network editor ) which is hidden ? Other thing is how can I know if a pane is located to above the current NE ? I did not find any function for that. Thx !!
  7. Hi, I have found how to set the template flag ( setGenericFlag( hou.nodeFlag.Termplate ) but how the shaded template could be set ( click on the flag with CTRL ) ? I see all the flags but I could not figure out what that is .. Thx, G
  8. Hi, I have found how to set the template flag ( setGenericFlag( hou.nodeFlag.Termplate ) but how the shaded template could be set ( click on the flag with CTRL ) ? I see all the flags but I could not figure out what that is .. Thx, G
  9. Hi, hou.ui.selectFromTree(['x/a','x/b','y']) try this !
  10. Hi, Is there a way to cancel picking of the selectGeometry process ( sceneViewer ) by script ? THX! G
  11. Can in Houdini python be done this ? If I hoover over the mouse pointer on a specified object ( wireframe ) to show information defined by a python string. THX! G
  12. Can in Houdini python be done this ? If I hoover over the mouse pointer on a specified object ( wireframe ) to show information defined by a python string. THX! G
  13. Hi, I have an asset which operates quite wrongly in some way. The problem is when the asset is selected it adds a 'hou.Parm.set' to the Houdini undo history. So it makes the undo process dirty. How could it be tracked back which parameter is changed that time ? I thought a wrong menu script set but i could not track where it happens. And the worst case is when I open the asset's Property page floating and a not floating one is shown on the Houdini desktop too , it adds the 'hou.Parm.set' continously to scene. So the mem runs out. Any Idea ? THX!
  14. Hi, I have an asset which operates quite wrongly in some way. The problem is when the asset is selected it adds a 'hou.Parm.set' to the Houdini undo history. So it makes the undo process dirty. How could it be tracked back which parameter is changed that time ? I thought a wrong menu script set but i could not track where it happens. And the worst case is when I open the asset's Property page floating and a not floating one is shown on the Houdini desktop too , it adds the 'hou.Parm.set' continously to scene. So the mem runs out. Any Idea ? THX!
  15. Tree panel from HOU module

    Hi, I see that in this function the details can not be changed, for example the icons . is'nt it ? Thanks !
×