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About Arebiter

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  1. HOT in MR for Maya

    Hi, I'm having some trouble getting the shader to render in mental ray. I'm using Maya 2016. hotOcean.mi shows up in the mental ray shader manager and the deformer works but I have no idea how to get the shader to render. I can assign any material to the deformed geometry and it will render our fine but if I assign the hotOcean shader, it will just render out a previously rendered image. If I render an image with the Maya ocean shader, it would take about 27 seconds. With the hotOcean shader, I get the same exact image in 2 seconds. Can someone help me figure out how to get the hotOcean shader to work? Thanks