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About JimmothySanchez

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  1. Newb question: sweeping a T

    Thanks for the reply! I'll take a look at your suggestions.
  2. Newb question: sweeping a T

    Hey, I'm new to Houdini but really enjoying it's procedural generation modeling workflow. I've seen a lot of tutorials that get geometry by sweeping a flat shape along a curve and then telling it to skin. Is it possible to do something like that with something that branches like the letter T? I don't want to use anything as complex as a an L-system, I just want to be able to take a curve, branch it some how and then skin that. is that possible? is there a way to get similar results?