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vfxing123

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About vfxing123

  • Rank
    Peon

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  • Name
    zhang
  • Location
    america

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  1. flip-problem

    How to attract objects to form this effect? Can the big guys provide a way of thinking ?
  2. flip-problem-help!

    thank you i will try。
  3. flip-problem-help!

    I don't know why? This sharp thing will wear out when it collides with flip。 and High accuracy.。help。 v2.hip v1.abc
  4. How to raise the water level on the left? help me please!
  5. how to achieve this effect。 When I get a launcher at the bottom ,Not reaching the water level above the launching source。
  6. Broken problem

    I don't know why this concave mode is interspersed. help me please。 untitledv1.hip
  7. wire_problem

    How to let the end point of the line disappear ? v2.hip
  8. fluid attract problem

    thank you ! i will try.
  9. fluid attract problem

    How do you let the fluid sink to the center and disappear? like this field https://vimeo.com/168931286
  10. so i don't know Top part Different from others in fact i used same material , help me !
  11. flip_promblem

    in fact i think my mesh layer not bad but in white source become very ugly help me! untitled.hip dfdfd.obj untitled.hip
  12. i want to realize this effect , the main part like wire or more like fliud but i do not know how to realize anybody have idea about this?
  13. i want to realize this effect , the main part like wire or more like fliud but i do not know how to realize , i did just simple effect ,do not konw how to go on. please help me! EFFECT.hip
  14. so i met a problem the fire through the wall , actually i add a collision system but i do not know it do not happen , perhaps inside existence mistake , please help me! superior. the file is here. problem_fire_collision.hip
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