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About vfxing123

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  1. How to raise the water level on the left? help me please!
  2. how to achieve this effect。 When I get a launcher at the bottom ,Not reaching the water level above the launching source。
  3. Broken problem

    I don't know why this concave mode is interspersed. help me please。 untitledv1.hip
  4. wire_problem

    How to let the end point of the line disappear ? v2.hip
  5. fluid attract problem

    thank you ! i will try.
  6. fluid attract problem

    How do you let the fluid sink to the center and disappear? like this field https://vimeo.com/168931286
  7. so i don't know Top part Different from others in fact i used same material , help me !
  8. flip_promblem

    in fact i think my mesh layer not bad but in white source become very ugly help me! untitled.hip dfdfd.obj untitled.hip
  9. i want to realize this effect , the main part like wire or more like fliud but i do not know how to realize anybody have idea about this?
  10. i want to realize this effect , the main part like wire or more like fliud but i do not know how to realize , i did just simple effect ,do not konw how to go on. please help me! EFFECT.hip
  11. so i met a problem the fire through the wall , actually i add a collision system but i do not know it do not happen , perhaps inside existence mistake , please help me! superior. the file is here. problem_fire_collision.hip
  12. curve-probelem

    How to get the curve from all around to the center? just like a energy gether. file is there. untitledV001.hip
  13. mesh_problem

    i creat blood effect but the created mesh always twinkle. i do not why that happen. please help me , very appreciate! there is file. untitledv005.hip
  14. blood _problem

    so i want creat blood effect . but have some issue first i want 1-53 frame blood that much or more detail , 53-104 frame blood that flow very seldom like a drop . in sim process i find the whole is straight. I DO NOT have any idea to solve. so anyone can help me i am appreciate! this is file versionv004.hip