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AslakKS

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AslakKS last won the day on July 16 2019

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About AslakKS

  • Rank
    Peon
  • Birthday October 11

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  • Name
    Aslak
  • Location
    Bergen, Norway
  • Interests
    Generalist looking for work.

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  1. Was there not a opencl bump to ocl3.0 with the nvidia driver recently? might be worth a shot to roll back
  2. BLACK PATCHES IN PYRO?

    Never encountered this myself but it might be negative values in your volume fields? You could try to clamping the fields that you use for shading to 0. In a volume wrangle that would look like f@myvolume = clamp(f@myvolume, 0, 10000); I'd try to clamp everything besides the "vel" volume
  3. FLIP Moves RBD Packed Objects?

    As far as I know this is not possible. rbd <-> flip only works with the old system(hero objects).
  4. Applying Scales to Mesh Surfaces

    Really enjoyed these two, thanks for taking the time to record them. Great results too!
  5. FLIP - Create a Custom Field

    looks to be this https://www.sidefx.com/docs/houdini/fluid/narrowband.html#pairing-particle-attributes-and-volumetric-fields
  6. ACES Rendering output

    Should it not be "Output - sRGB" and not "utility-sRGB-texture"?
  7. Object level motion paths.

    Houdini has motion paths, I've heard that they can be a little wonky sometimes. https://www.sidefx.com/docs/houdini/basics/motionpath.html
  8. http://www.tokeru.com/cgwiki/index.php?title=HoudiniDops#RBD_deintersect_via_scaling_up_geo
  9. Hair grooming with individual/green guide selection

    Did a quick test here with h18, you can select individual hairs and they become yellow to show that they are selected (you need to use the radial menu for it to pick it up automatically). It helps to have the option on the guide groom node "Draw Wide Curves" enabled.
  10. Hair grooming with individual/green guide selection

    He uses a modified groom node, from the description of the youtube video.
  11. Skipping node if empty

    Was watching this yesterday and he went over this issue clearly. @32min
  12. Open Gl Render without Lighting

    What I do when I want no lighting in OGL is to make a constant shader and disable "High Quality Lighting" on the OGL ROP.
  13. Houdini 19 Wishlist

    I just switch to manual mode before opening a file that I need to be in manual mode. Is this kind of what you want?
  14. Yeah, I believe it's a daily build.
  15. Here is 17.5.350 Seems to be working correctly
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