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About AslakKS

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    Bergen, Norway

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  1. Renderman Skin Shader

    There are these, they should shed some light on the SSS process in PRman. https://renderman.pixar.com/louise https://renderman.pixar.com/photorealistic-head Should not be problematic to translate what is talked about to Houdini. One issue I have had with PRman SSS is that the Mean Free Path Distance does not match Maya's, you should be able to tweak this with the "Unit Length" (if I remember correctly it should be 0.001 for Houdini) and adjust it according to what you units your model is in. Hope that helps.