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tamagochy last won the day on June 9

tamagochy had the most liked content!

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About tamagochy

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  • Birthday 09/09/1980

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    Andrii Belskyi
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  1. Matrix transform back to unrotated object

    Yes you can matrixInvert.hipnc
  2. Retimed smoke sim flickering problem

    Where you see flickering, on render or in viewport? If in viewport its ok you need to render and check there. Also, retime works wrong with temperature, density and temperature fields advects differently up to 18.5 H, didnt check in 19 yet.
  3. Transfer Settings From 19 to 19.5?

    Save all you staff in separate folder and connect it through env or packages
  4. parallel or serial connections popnet

    Both the same, if you dive inside popforce you will see how really nodes connected
  5. On mantra try to increase diffuse bounces and check scene size.
  6. any methods to bake camera motion blur for spark FX

    Yes it is
  7. any methods to bake camera motion blur for spark FX

    H19 has sparks setup with MB fake.
  8. how to limit pyro forces to region

    Create volume mask and use it as control field
  9. RBD objects flake from moving object

    Yes, there are two attributes active and deformed for this, when piece should sim active=1 deformed=0 otherwise active=0 deformed=1
  10. (Solved)Output unwrapped texture color

    Baketexture ROP
  11. In sparse solver gravity added by default, drag force need to add manually
  12. As I remember shop context will be remove on next version. All others using extensively so why remove them?
  13. Add high frequency noise to tree branches

    You need use leveles on the tree and use noise multiply by this level to make more noise on small branches
  14. Change orientation copied object

    @N its a direction and its align with Z axis of the object. Up vector align with Y axis of the object. Base on it you can create orientation of the N and Up and object in origin point.
  15. Introducing slip control field for viscosity

    Its a float field you can add by sopfield dop