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Milad Savar

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About Milad Savar

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  • Birthday 10/05/1989

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    FX , Animator
  1. i convinced now .. / thx a lot's anim
  2. Particles Density based on Volume

    hi ./ Is useful ? you can bind volume gradient to vector field to see something .... volume trail gradient.hip
  3. hi guys ./ i'm curious to know why sidefx put digital asset solver dop context in sop world like pyro solver or rbd solver ? only for speed workflow or have plan something ... thq
  4. How to remove points from render

    you can remove point with neighbourcount function int neighB==neighbourcount(0,@ptnum); if (neighB==0) removepoint(0,@ptnum);
  5. I'm looking for VEX "Spline" function tutorials...

    ahhhh yes , accidentally dropped in the graph and forgot to remove LOL
  6. I'm looking for VEX "Spline" function tutorials...

    simple example about spline Spline.hip
  7. Houdini 18 sneak peek

    Houdini , Kill again Mad titan .:)|
  8. Houdini 19 Wishlist

    Put nice Code Editor :|-<
  9. Flip Collision [ Solve ]

    hello ./: I have two issue in Flip Sim , (Collision , Remove Particle) First -> when my Flip Particle hit the collider after short time removed why is that ? second -> what is better method for flip collision ? i guess my work method super slow . thanks Flip Collision.hip
  10. Vector Field visualization Guide Smoke

    thanks bunker , work very well ..
  11. Vector Field visualization Guide Smoke

    hello Guys./ anybody know why my Vector Field visualization Guide Smoke doesn't work , only first frame can see bounding box :| _Flip_WaterColor Mix.hip
  12. http://www.tokeru.com/cgwiki/index.php?title=HoudiniVolumes
  13. hi Masoud .. how about this BlendOverTime.hip
  14. Parenting with up vector along curve

    hi./ look at the file , i think is that you want it Track Parent allong curve.hipnc
  15. Find nearest point once