
ryreh
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Yauheni Vashchylka
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Minsk
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Thank you, LaidlawFX! I'l try to find someone to recompile it)
- 2 replies
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- houdini engine
- engine
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Is the anyone who uses Houdini Engine with 3Ds Max? I tried to use it with Houdini 16.0.557 and 3Ds Max 16 SP3 and SP4, but there was an error message "HoudiniEngineFor3dsMax2016.dlo> failed to initialize." Error code 127 - The specified procedure could not be found ". I reinstalled Houdini few times, checked PATH environment variable - there was no results. After there I installed Houdini 15.0 and Houdini 15.5 - and error disappeared (and in Plug-in Manager appeared HoudiniEngineFor3dsMax2016), but when I tried to create HoudiniEngine Mesh Plugin 3ds Max just crashes. Could you help me please?
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- houdini engine
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Thank you!
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Hi everyone! I created custom parameters in my SOP (rand_size, rand_rotate etc), and also I added a toggle switcher for these group of parameters. I can hide my parameters by adding {toggle ==1} into Disable When space. But if I switched on the toggle, my parameters still work. Is it possible to disable parameter so it will use default parameter?
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I badly explained what I want,sory( Here is what I meant: I have vectors variable which have numbers in theirs names (x1,x2,x3 etc). And I have an integer variable/variables (i = 1,2,3 etc.). So my goal is to call the vector variable in a loop: for (int i =1; i<4; i++){ vector y = set(x`i`) - here I want Houdini commits this expression like "set(x1)" and value of x1 should assained to y.
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Thank you, Sepu! But I didn't find (or my English didn't allow me to catch it) how to get access to earlier created points.
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Hello! Sory for my English I'm trying create geometry with AttribWrangle node in Detail mode. I use addpoint, addvertex and addprim nodes. When I created some points how could I get access to them into the node? For example, I created point pnt0 = {0,0,0,}. And now I want to create point pnt1 which is close to pnt0: int X = 3; int pnt0 = addpoint(0, set(0,0,0)); int pnt1 = addpoint(0, set()); - and here I want to get position of the first point and add X to each coordinates. Is it possible?
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Hello! I've faced a problem with fur and alembic mesh. I made pack of fur nodes to alembic animation (mammoth walking). Then I tryed to change my alembic file to second one which uses the same mesh (mammoth idle). But my fur had broken( How can I fix it?
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Hello! When I added image to history in Render View and then restarted Houdini or my file, my images history are disappearing. Is it possible in Houdini to save image history?
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Hello! When I used textures Houdini had replaced numbers in the texture's name to something like ${F}. So my texture map depends on the frame) That exactly isn't what I want. Could you help me?
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Thank you! It is what I'm looking for!
- 2 replies
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- local varaible
- link
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Hello! How could I set a parameter as a link of another node local variable? I need to set a length of my line equal to a sphere's $YMIN. Maybe there is a better way to do it?
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- local varaible
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