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caskal last won the day on March 26 2018

caskal had the most liked content!

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  1. Hey guys, I'm having some headaches with the new rig. Worked fine for the first 3 weeks but now I'm getting random errors (I asume are memory related). I'm working with 112gb ram because 1 slot is broken, I've heard having 7 in use and not all might cause performance issues, that I better work with the half slots at 64gb. Will run memtest86 and windows diagnostic (wich I ran before with success), but wanted to hear opinions about best way to troubleshot this. Thanks!
  2. Hey guys, I'm having some issues with a FLIP collision, seems my VDB collider boundaries are affecting the sim, anyone knows what can be causing this? I'm using static object + static solver with a proxy volume as collider. Thanks!
  3. Holed tunnel (shape substract?)

    Damn @srletak I knew I was drowning in a glass of water, just did some search on this, looks perfect, thanks! Hey @Atom thanks for the help (once more), that cave thread is a beauty, im reading all the info there now, your example looks great!, thank you! Cheers!
  4. Hi guys, I have been wraping my head around trying to figure how to create shapes like this. My first thought was using vdb and subtracting for example a torus but i couldnt get there. I also tried some voronoi inside wires with different width. Lastly i made a circle spline in a solver and transform in + rotate and then skin the mesh but result isnt there. Any insight to achieve these forms? Tagging the máster @f1480187 Thanks!
  5. Thoughts about this rig?

    Hey @DaJuice thanks for the tips. I also asked on Houdini group at facebook, and overall, heating will be a pain in the ass, as you said. Heard I'd need to watercool the cards, so I can open them and make that (no way, I have 0 hardware) or buy the ones with the imput already, that are more expensive. I'd probably go with just 2 of 11gb to be safe. Thank you!
  6. Thoughts about this rig?

    Hey guys, I'm traveling to NY in june, mostly to buy new hardware. Did some research and spoke with some friends and this is what I have so far, wanted to give a last check, my main uses are Houdini sims / motion graphics, redshift/octane, zbrush. MOTHER Gigabyte x399 Aorus Xtreme PROCESSOR Threadripper 2950x RAM G Skill TridentZ 3200mhz CL14 (128 gb) GPU 4 x EVGA GeForce RTX 2080 Ti Questions: Does this mother support 4 gpu? a friend told me to be careful about the space with the power supply and stuff. This threadripper is good? or should I go for another? I want the sims to be quickest as possible For GPU, should I pick the Ti or the normals? there's a 300usd difference between each. P.D: I'm thinking about buying via Amazon, but I'd prefer to go with cash, amazon has AmazonCash but with a 500usd limit, so if anybody knows a nice place to buy this type of hardware at good price in NY will be super helpful. Thanks!
  7. Hey guys, I never went into COPs, but I saw a talk of Simon Homeldal, and get inspired. So, in this talk, he's doing some manhattan noise and use as displacement, he also does some operations to get mirrored effects and masking/sharping stuff. My main goal is to, for example if I have a triangle UV island, how can I select the border, extrude inwards to create that border, add some detail (ie substracting manhattan noise) and use that as displacement? Any good tutorial or read on COPs will be useful, did some research but there is not much information on that subject. If anybody want to see the talk (amazing one) here's the link: Cheers!
  8. @f1480187 the master has spoken! thanks once more man, really appreciate it. Just finished analizing your setup, always learning some new nodes from you, will read more about these: vertexsplit, falloff, polypath. That wrangle is gold to me, will study that one too. Beautiful setup as always. I'll tag you once I finish this study, but basically I'm making some hard surface helmets in movement, I asked that corner stuff to add some detail, now I'll dig a little into COPs. Thanks again, legend. Cheers!
  9. Hey guys, how can i go to add points in those yellow parts? i tried by having only the lines (wanted to take the corners) but they got a lot of points and resampling kill the shape, any ideas? tagging the master @f1480187 Cheers!
  10. Whitewater jitter/explodes

    Thanks @cudarsjanis i found the issues, i was working at wrong scale, did some tweak and works, cheers! 2019-05-16_12-58-53.mp4 2019-05-16_11-33-59.mp4
  11. Hey magicians, I got a flip of a hand going underwater, but the whitewater is exploding/jittering in some parts, anybody knows what can be causing this? Also what will be the best way to mesh this? right now i made a group to delete the borders of the containers, is this correct? Thanks!
  12. Mouse causing hand wrist pain

    Master! thank you!
  13. Mouse causing hand wrist pain

    Thanks guys, been using wacom so far and is great, only thing I hate is I can't scroll on the Houdini number fields like I did with middle wheel button, any advice on this? trying to get used to the interface with wacom mostly, so any tips regarding to that is more than welcome. I'm also using "F" to frame the node wich I didn't before, and spacebar to move, pencil click to zoom (defaults), using more shortcuts is also great tho. @kleer001 I used to do yoga but stoped (dumb decition) but I try to strech every 2 hours and do some quick asanas, as for gym I go 6 days a week (my ground wire after 12 hours marathon on the pc), I started doing some tendons training on the gym too wich I didn't before, thanks for the advice on that. So any wacom users, tips on shortcuts or configs are more than welcome, got some advice on facebook using "tab + click" but isn't doing anything, also switching from wacom mouse mode, not sure if my drivers are fucked or old but I don't see that option, got an intuos 4 mid Thanks!