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About Masoud

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  1. Hello; Is there any SOP node, or VEX function that can check if it's connected input object is a Curve or Volume or Polygon or Nurbs ...? Thanks.
  2. Hello guys; How can I control Min/Max values of an "Attribute Randomize", by adding a "Ramp" channel to it? I add these codes to min tab: chramp("../att-ret/",0,0) ... and these codes to max tab: chramp("../att-retime/",1,0) but it doesn't work. Thanks for helping.
  3. Thanks LucaScheller; But when I render it, this background is not included in rendered image
  4. I changed path to a relative path and now it works. Thanks everyone.
  5. Hi; When I rename a "Cop2Plane" node, Houdini doesn't shows the picture, and I should close and re-open Houdini to show it again ! What is wrong? Is this a bug? Thanks.
  6. But it is just in view-port, not in render!
  7. Hello guys; I want to read value of a parameter of a SOP node, inside a wrangle. Is it possible? Thanks.
  8. Hello; I would like to render a COP as background color of my camera. I set: op:/img/comp1/Gradient_OUT in my camera background image tab, but it doesn't works. Any idea? Thanks.
  9. Hi; I attached a grid to last point of my wire object using point wrangle. Now the grid follows that point's position, but how can I force it to follow rotation, too? Thanks for helping. Wire.hip
  10. What is the best way to remesh?

    Hi; In Houdini, what is the best way to remesh a geometry, to achieve a clean model and edge-flow, like Remesher in Zbrush? I tried "VDB from polygon" and "GameDev Instant Meshes", but I didn't get the results I wanted. Thanks.