Jump to content

killerseven

Members
  • Content count

    3
  • Donations

    0.00 CAD 
  • Joined

  • Last visited

Everything posted by killerseven

  1. growing dynamic curve

    Hi, Currently banging my head against a brick wall on how to create a similar effect to the play-doh looking, growing worm things in this great Ditroit piece: Wondering if someone could give me a little nudge in the right direction? Or a good place to start looking? Up against it a little so don't have a huge amount of dev time! Cheers!
  2. Thanks Violalyu, that's exactly what I was looking for...sop solver worked a treat!
  3. Hi guys, I was hoping someone might have a clue here...I have a vop with an object running over an rbd simulation to activate pieces, the only problem is they seem to be becoming inactive again after being activated. So the basic question here is if there is a way to fix an attribute once it reaches a number (in this case 1) so it cant change back to 0? Cheers!
×