Jump to content

Noobini

Members
  • Content count

    1,757
  • Donations

    0.00 CAD 
  • Joined

  • Last visited

  • Days Won

    59

Noobini last won the day on May 15

Noobini had the most liked content!

Community Reputation

592 Excellent

About Noobini

  • Rank
    noob

Personal Information

  • Name
    vusta
  • Location
    Witless Protection Program
  1. nah...it's all in the add, add to delete geo then reconstruct ....hint every 2 !! c'mon you can do it. oh sheesh, this thread is older than father time...why did i even bother with it ? NFI.
  2. Exporting .obj from a sim

    after merge, add an unpack, rclick on unpack, save geo
  3. Setting the edge color

    well this sounds like you DO understand...
  4. Setting the edge color

    i'm not sure if it's possible to edge-colour if your geo hasn't been converted to line...i mean unless you colour the edges that HAVE been converted...then comp in on top of your orig geo render ?
  5. Setting the edge color

    not sure how to answer that, i just selected manually in viewport, shift click edges sequentially...
  6. Setting the edge color

    ehhhhhh...FWIW, i fumbled around with visualising the damn thing coloredges2.hiplc
  7. Setting the edge color

    note that after convertline, prim is an edge. coloredges.hiplc
  8. Setting the edge color

    convert line ?
  9. Houdini Hive 2020

    one thing I noticed is...don't randomise just for the sake of randomising. ie. take the supplied market scene for example...on the shelves...objects are randomly placed just to please the eye of the beholder. Well......nooooooooooo. You go to a nursery, the rosemary pots are placed together, the basil pots are place together, roses are placed together You go to clothing store, boys shirts are placed together, women's bras are placed together...etc...etc You go to the supermarket, tomatoes are placed together, cucumbers are placed together...etc..etc.. Imagine you go shopping and all objects are randomly placed...WTF ?!?!?!?!?! So to all the 3D ppl that go on and on and on about having an eye for detail...or...in real life blah blah blah....have a close look next time you're in the shops....SNORRRRT.
  10. actually, i don't think MY method is quite right !
  11. Houdini Hive 2020

    now c'mon, own up, when it came to the Paint, Peaks and Primitives and the tool called Stroke-it, don't tell me you didn't immediately think of Clarence Carter. I stroke it to the East, I stroke it to the West, I stroke it to the geo that I love the best...whoo !!!
  12. Houdini Hive 2020

    so the Houdini Hive videos are available: https://www.sidefx.com/houdini-hive/houdini-hive-worldwide/?fbclid=IwAR3dzdAHiBiSABj4laQ1XtBUoU1pQsuNvdGeNACBNVvSfmU8qw6Xu-GmdJ4#pa This is like Houdini porn....!!! Guess I'll never get a chance to play borderlands 3 now....stiff....
  13. Giant Holes in Collision Object.

    wonder why they don't just build a polyfill into the collisionsource asset and have a switch or even default on...makes life easier...of course, one could always DIY.
×