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    Alex S
  1. Hi, for some reasons I'm struggleing to create non weighted Landscape Layers in Unreal Engine via my HDA. I tested both parameters (unreal_landscape_layer_nonweightblended & unreal_landscape_layer_noweightblend) as mentioned in the documentation. Setting up the attribute: Attribute on the Landscape Am I missing something in the process of the setup? I am using Houdini Engine v2 and Unreal Engine 4.27 Cheers, alex
  2. Concerning the Mist you should have a look at this Masterclass. In the end (about min 50) it is explained how to handle Mist with the new White Water Solver: