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  1. Thanks for you example. But what I want is not apply force on packed individual objects. I want to apply different forces on a single object, and the forces are dependent on point attributes on the object, for example, forces scaled by Cd attribute.
  2. hi, I want to apply force on certain points of an object and using point attributes to control the force. I have tried vop force but it only worked at the center of object, and I can not change sampling mode of vop force. Is it possible to apply forces per point or per primitive in RBD simulation? thanks