Jump to content

Daniel_Daniel

Members
  • Content count

    26
  • Donations

    0.00 CAD 
  • Joined

  • Last visited

Community Reputation

0 Neutral

About Daniel_Daniel

  • Rank
    Peon

Personal Information

  • Name
    Daniel
  1. what are scriptargs?

    in hython I don't know what are scriptargs. I found reference to kwargs, but scriptags remain enigma
  2. Using Pre-Flight to archive scenes and dependencies

    2019 still waiting for this feature
  3. Multiple Groups or Index multiple selections

    https://www.sidefx.com/forum/topic/66056/?page=1#post-282338
  4. Allegorithmic's plugin doesn't show up in SHOP network. Houdini 17.0. Plugin installed in houdini.17.0/dso (even though by default it was 17.5) Tried reinstalling Visual C++ 2015 Redistributable - didn't work. Has anyone got it to work?
  5. I am looking for one node, which groups multiple selections. It's not really a group, but an index attribute with ability to be selectable.
  6. I am trying to send jobs to Thinkbox Deadline with differnet cameras at different takes. I can't do it using only one redshift ROP - is it necessary when sending jobs to create new ROP for each camera?
  7. How to bake multiple materials

    Solved: OpenGL tags were clashing with the principled shader
  8. I am trying to bake into one texture mesh, which has multiple materials (applied with 'sop_quickmaterial'). However, it outputs just the first one correctly - the other materials are all black. Example: https://drive.google.com/open?id=1pT5VAtQkUEL7Oc9QY4ypt4xKS5Ux9iB_ This is also a follow-up to this thread: https://www.sidefx.com/forum/topic/66020/?page=1#post-282159
  9. Bake texture into another uv (uv2)

    Solved here: https://www.sidefx.com/forum/topic/66020/?page=1#post-282157
  10. I am trying to bake textures into a new uv layout. I created uv2 attribute on vertices, but don't know how to tell baker to use it. An example of this in blender: https://www.youtube.com/watch?v=h880hxH-BC8
  11. Redshift Substance Shader

    Would "opscript" and "cmdread" trick work instead? It's a really neat plugin you have, would be a pity to keep it lc.
  12. Viewport OpenGL Diffuse Update Problem

    Solved: Render>Update Textures But also - couldn't this have been automated??!
  13. Does anyone know how to "update" the viewport textures? It seems impossible to update texture loaded from the file without restart. I am using new H2SP plugin https://vimeo.com/313283787 and texture in the viewport doesn't change after its file is updated.
  14. Thanks, I contacted the artist in the meantime and he suggested the same. Case solved, thank you everyone involved.
  15. Is there a way to convert an .hdalc (limited commercial digital asset) to a full commercial? I bought a tool an artist on patreon, who only makes his tools in this license.
×