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immeen

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About immeen

  • Rank
    Peon

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  • Name
    chougimmeen
  • Location
    south korea
  1. Is Vellum and RBD Simulate Together? They don't interact with each other. Don't try to make a necklace with a vellum. What should I do if there is another way? plz help I'm sorry for the mistake of switching to the translator. Necklace_vellum.hip
  2. How do you make that dust?No matter how hard I try, I can't get a shape Like the video on YouTube. https://www.youtube.com/watch?v=Ku77px4dEDo Please help me.
  3. Boolean Fracture Crack Simulation After exporting the Fractures to alembic, from maya, "Uv is broken, or there is no uv." I can't tell what to do.
  4. Hello. I'm sorry to disturb you because you're not my native language. Can't you give time shift in case of ‘white water’? So, how do I work with “slow motion”? I'm sorry to disturb your language. RND_Slowmotion.hip
  5. Ceiling Water Drop And I want to do this, as you can see in the video, where water surface tension in the ceiling, and the drops of water fall, but I don't understand what to do. I am sorry for my poor English
  6. How do I make vein animation like this video? Without using DOP NETWORK only Procedura..... sorry, google translator
  7. How do I make vein animation like this video? sorry, google translator
  8. Hello, I am working on destruction now and now I want to render Rendering is done with redshift. Now, as in the picture, rendering does not start the simulation. What do I do when I do this? I am sorry to apologize through my Google Translator because it is not my first language
  9. hello. this is a work that im dealing with . there is some problem with it. But cuz im working alone, i can't find what exactly it is. so im asking you guys to help me. Any Strong criticisms are appreciated.
  10. Hello, I have a big question about building destruction! I'm actually doing it now but I'm not sure destruction is the first or explosion is the first. which one is the first step in this process? And, where can I get the information about it like tutorial something? Sorry for not being in your native language.
  11. I have an alpha rendering question.

    English is not my native language and I am sorry So I'm sorry to have to translate and I used the fbx shader and it did not matter when I was rendering it all together. However, when you make a tree with a forced matte, you get a grid. And the shadows come out without problems, only the matte problem. I added an opacity map to the fbx shader. The grid is still visible. No shadows are visible. Only rendering with matte looks like that Thank you for reading my stupid English.
  12. When you look at this photo, the shape of the leaf in the matte rendering appears as planen. Why is this? I dropped the leaves into the alpha channel.
  13. I want to shake the leaves in the picture but I can do that please help me!!!
  14. This is the code I worked on. How can I make more progress here?
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