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Drughi last won the day on December 12 2019
Drughi had the most liked content!
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34 ExcellentAbout Drughi
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Initiate
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Website URL
riotpixels.de
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Name
Johannes Heintz
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Munich
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Making an expression to auto-version up caches to match the hip file version
Drughi replied to Hyrulean's topic in Tools (HDA's etc.)
You could use a python expression: file_name = hou.hipFile.basename() return file_name[-9:-6] -
Always cool to have stuff in vex! I just wanted to mention, that this is also implemented natively with the uvunwrap node. Edit: Was just reading about the cubic vertical environment cube uv layout thing. Missed that one.
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Interpolating Transformation Matrix Non Linear
Drughi replied to Drughi's topic in General Houdini Questions
Thanks for your ideas. This is what I came up with in the end. I did only a rough interpolation and then used resample and subdivide to get adaptive and smooth samples. interpolate_transforms.hiplc -
Interpolating Transformation Matrix Non Linear
Drughi replied to Drughi's topic in General Houdini Questions
Just in case someone want's to do something similar. I've ended up just using the spline function. Instead of a matrix I've choose quaternions and the position vector wich gave me quite acurate results. -
Python module - create/delete nodes inside locked asset
Drughi replied to papsphilip's topic in Tools (HDA's etc.)
This editable option is inherited to all children. So create a subnet in the hda and do the procedural creation inside the subnet.- 4 replies
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Python module - create/delete nodes inside locked asset
Drughi replied to papsphilip's topic in Tools (HDA's etc.)
you will need to unlock it first. https://www.sidefx.com/docs/houdini/hom/hou/Node.html#allowEditingOfContents If it is your own hda you can also predefine it as editable using the node tab in the type properties.- 4 replies
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I have a little challange for you guys: How to interpolate a transformation matrix of an instance point in a non linear fashion? Here is a file for you to give it a try. interpolate_transforms.hiplc
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you should create a systemd service https://medium.com/@benmorel/creating-a-linux-service-with-systemd-611b5c8b91d6 but usually it should be created automaticly
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Hey, I want to compress caches with PDG. The idea is to split the cache in bundles of ~5 and compress them to then be uploaded afterwards. So what I would need to do is remap the work items in a way that they group to a fifth. Every new work item contains the 5 paths to the bundled cache files. If I got this setup I can trigger a python script to trigger the compression. Can someone help? Edit: I just found the filecompress node and will use that.
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Linux Houdini and floating panel are not linked
Drughi replied to martinkindl83's topic in Operating Systems
Hi Martin, this is more of a desktop manager issue. What desktop manager are u using? Maybe consider switching. -
Great to have you guys still around! How did you experience the community changing? Sometimes I read older posts and feel like back in the days the community was more skilled and willing to share, but maybe I'm wrong and it's just the few posts standing out?
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The default flipbook cancel behaviour should be to keep the current frame. I think there is a shortcut for this, but I keep forgetting about it.
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The only thing you can't sculpt on are the hair generated at renedertime, no?
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Things that would make life so much easier: 1. In manual mode truly don't cook anything! 2. If ESC is pressed just chill and stop whatevery you where doing.
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Drughi started following How to access geometry data in C++ for VEX enhancement?
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To fix the snapping you should place the pole further away. Haven't had the time to play a whole lot with kinefx, but why not use it? Especially for somethin like this it should be perfect.