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PhiiLL

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Everything posted by PhiiLL

  1. Emitt RBD from particles

    Thank you very much! How do I know when to use which force?
  2. Hello everyone, I'm trying to emit RBD objects from particles but cannot get it to work. I've watched the tutorials from Tim van Helsdingen, Matteo Migliorini and Andrew Melnychukk, but I cannot get it right. I want to simulate banknotes flying in the air with some swirling and self-colliding. Some tutorials use a bullet solver, the newest one a RBD solver. Both setups give me strange effects. Bullet does nothing and with the RBD solver my bank notes just explode up in the air. And some of my banknotes sometimes stop moving or disappear. I've attached the two setups, maybe you can point me in the right direction. Thank you very much Emitt_to_RBD_Bullet_Solver.hipnc Emitt_to_RBD_RBD_Solver.hipnc
  3. Hey guys, how can I convert every letter of a text into separate geometry at geo level? I want to make a rigid body animation and let the letters should fall on the ground. Thanks
  4. Right now I feel really dumb, because it just worked out of the box. I created the text geo and made it an rigid body with a ground plane. The letters fell down independently But thank you all
  5. Hey guys, what is the difference between @Cd.r and $CR, and when do I use which? There is nothing in the docs about it :/ Thanks
  6. Awesome guys, thank you very much for your help
  7. Thank you for the quick answer I was trying to scatter points based on color, but when I set @Cd.r as density within the scatter node, I get an error :/
  8. Fluid is not flowing

    Alright, thank you very very much
  9. Fluid is not flowing

    Hey guys, my problem is, that my fluid won't flow down... I think that is because my emitter is to small, or could it be something else? Milchkarton.hiplc
  10. Fluid is not flowing

    Wow, thats exactly the result I wanted! But where is the setting for "copy parameters" which you mentioned, I cannot find it :/ Same goes for the voxel scale, where is it? Sorry if this is obvious, I'm just a beginner in the flip jungle.
  11. Fluid is not flowing

    Unfortunately not with my sim :/
  12. Fluid is not flowing

    didn't help :/ I also tried to increase the gravity but the result is the same... Am I missing some contols for the fluid? Because most of the physical parameters for the flipfluidobject do not affect the simulation. How are the pro's doing it?
  13. Fluid is not flowing

    that helped, thank you <3 But now my fluid is splashing very much. Many droplets bounce off the ground or the fluid itself. I have set the ground bounce to 0 as well as the fluid bounce.
  14. Twistet Stripe / Tape

    I tried the bend sop before, but it never looked like yours Thank you very much!
  15. Twistet Stripe / Tape

    Hey guys, I'm trying to create twisted stripes / tapes like on this picture. I'm a beginner and know how to create a stripe out of a curve, but how can I twist it in a certain area? Is there a way to make it procedural? Thank you very much
  16. Hi guys, how can I edit the pivot to match a specific surface primitive or normal? I need to transform the arm of my robot in a specific way, so my pivot needs to be edited to match the surface normal. I already tried to edit it with " and ' but this only allows to move it but not to rotate it :/ Roboter.hiplc
  17. Hey guys, I'm new into vop's and wonder why I dont get any result, when distort the nomals through an turbulent noise node? Is there any tutorial which covers the vop basics? Like what the colors mean and what datas need to flow through nodes to get results? Thank you for your help
  18. Thank you for your answers My problem is, that I knew that already, because it was written in the docs, but there isn't written, why I have to plug P in pos. I'd like to know why I have to do it in this way. I'd like to have a more deeper unterstanding of the network. But I don't know where to get those information :/
  19. Hey Guys, I'm trying to achieve the look of an object inside glass. My problem is, that the inner object has no color when I render it. Could you please help me? Thanks Sphere_In_Refractive_Cube.hipnc
  20. Wow guys, thank you for your answers! I think the solution with the lower opacity will do the trick The webinar looks also great <3
  21. Hey guys, I want to make a simple screw in Houdini, but the boolean operator is not very helpful when I try to make the thread out of a helix :/ The aim is to subtract the helix from the body of my screw, which should create my thread. But it won't subtract it entirely :/ Could you help me please? screw.hipnc
  22. Boolean operator won't substract

    okay, thank you for your help
  23. Boolean operator won't substract

    Wow, thank you very much for the quick response! Could you tell me why the boolean works, when the nodes are set in this order? Maybe I can avoid similar problems in the future if I understand what the problem was
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