Hi guys,
I hope you are all well. Okay, I have this issue for this personal project I am doing for a friend's short film.
Basically, we have a rigged animated model of a man walking. I need to attach these cubes to the body (all over the body that is) completely covering his body with cubes. I then need the cubes to be colliding with each (basically to have no intersections between the cubes).
Can someone please give me some advice as to how I will stop the intersecting geometry. I have scattered points on the animation, copy to points the cubes and have run a rbd solver to solve the penetration but I still do get some intersecting.
I am sure there is another way for this.
Thank you all soo much.
Merry Christmas