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About seifdune

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    seif dune
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  1. Houdini 18 Wishlist

    Rigging: a)ability to lock weight painting option ability to selecting individual vertex,loop or polygony and assign and smooth weight oppotion. c) add hammer tool like maya d) good mirror weighting tool. Animation:a) fast viewport when animating inbetween tool and space chart tool c) ghost tool or better onion skinning with realtime playback d) ability to draw on the screen( like cinema doodle tool or grease pencil).
  2. Pose space deformer

    How to use this tool to rig elbow corrective shape, am trying but keep getting crush.
  3. Houdini and redshift machine

    How about heat this machine can render 24hrs without any problem using redshift and which is better gaming desktop or workstation for vfx.
  4. I want to buy this gaming desktop for 3d work. Houdini for simulation and redshift for rendering, what is your advice? https://www.amazon.com/GD30CI-DB71-GTX1080TI-Desktop-i7-7700-802-11ac-Keyboard/dp/B074J85KHY
  5. Houdini Modeling Drama

    By assigning hot keys you can increase modeling speed, am coming from modo and i just want to do everything in houdini. Extruding,beveling and adding loops are common in hardsurface modeling so i just put some hot keys. (Ctrl + space)extrude, (shift + space)bevel,(ctrl + shift + space)bridge,(F1)add loop and(F2)loop slice.these help me to keep my modeling speed same as in modo.when you get used to them you can be fast in houdini.
  6. I tried it but i don't which one is control, because only the null(controller) can move something.
  7. How to use ribbon to create mouth control, am rigging face using bone.
  8. How to lock bone weight

    I want to lock bone weight during weight painting but i don't know how to do this in houdini
  9. i want to attach hair and brow geometry to animated character using point deformer but i don't know how to wire the nodes correct. I tried several time but i can't the result i want.
  10. FacialRigging and mix blendshapes

    I hope sidefx create facial rigging tutorials.
  11. Houdini 17 Wishlist

    Yah please i need them
  12. Houdini 17 Wishlist

    houdini 17: Need wrap deformer like maya. spacing chat for animation and inbetween tool this will help to quickly create animation. mirror poses. update bridge tool(allow select to polygon or edges and apply bridge direct this way will help to enhance modeling speed in houdini, the current way it's very slow first select source then destination hope the update it.) Loop slice like modo(loop slice allow to slice polygon like edge loop but advanced one which allow to add symmetry loops at each end or uniform edges and also has free mode, this give flexibility and speed to quickly modeling.) allowing to create short cut using most common used keys like ctrl,shift,art and space by mixing themselves this give wide range of creating shortcut keys which can be accessed easily by fingers. allowing to switch pie menu by using short cut keys instead of selecting every time.
  13. Houdini 17 Wishlist

    animation tools: motion path which allow to direct tweak curve in view port for better animation arc, improve view port perfomance because when enabling onion skinning the perfomance become very slow, drawing tools like doodle. rigging tools: autorig with facial controls. modeling tools: bridge tool improvement the current workflow of selecting the source edge/polygon and the selecting the destination edge/polygon it's real boring and time consuming, hope the improve this by allowing selecting both edge/polygon and apply bridge. edge loop tool need improvement to allow symmetry adding two edge direct to the conner of the object, this will increase speed in modeling process like modo loop slice has many functions (symmetry ,free, uniform). grooming: improve the perfomance when applying the hair gen it's like simulating ocean on my laptop the perfomance become very slow. due to this it's real hard to make grooming process hope the sideFX improve the perfomance of hair and fur tools.
  14. animation motion path

    how to add motion path in view port during animation in houdini, motion path allow animator to edit the animation curve direct in the view port.
  15. how to change stepped keyframes to spline in houdini