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hi, facing a very wierd issue in rbd material Fracture . i am trying to export uvs with the fractured geo but only inside geo UVs are getting exported. and this is happening only in wood fracture. concerete and glass exporting both (outside and inside) uvs. is there any solution to it. please help me out if anybody has faced or solved this kind of issue. in houdini when u look at the uvs its there but when exporting to maya only inside is getting exported.