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About jeffz

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    jeff z
  1. In mantra render, Micropolygon, Ray tracing and Physically Based Rendering (PBR), which one is faster ? What is the limitation ? ( My need : still image, different materials, no motion blur, no fur) Thanks.
  2. Thank you. I am trying some spherical HDRI. Hope that work !
  3. Hello everyone! I am new user to this forum. I used PBR to render a simple glass object, however the corner of the object shows some pure black artifact. How can I fix it ? I changed some settings and do some experiments, I tried to increase the limit of reflection and refraction, increase the overall sampling quality, change the Allowable Paths to All Paths, but none of them fix the problem. Is it a common problem of PBR rendering or did I miss something ? Thanks in advance.