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Emspartan

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About Emspartan

  • Rank
    Peon

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  • Name
    Emmanuel
  • Location
    Toronto
  1. Noise in particles

    I sim a particle system, I want to put some nois after sim but Cd color is not baked at the particles, how can I baked it ? does Anybudy have clue ?
  2. Hello everyone! I'm just wondering if someone knows how to create that a Particles meets and other particle stick togheter, and if is possible to made that. If there is a particle floating around and get close to an other particle floating around can they stick togheter. or any way that I can aproach that?
  3. Particles

    Hello everyone! I'm just wondering if someone knows how to create that a Particles meets and other particle stick togheter, and if is possible to made that. If there is a particle floating around and get close to an other particle floating around can they stick togheter. or any way that I can aproach that?
  4. POP COLLISION DETECT

    StepbyStepVFX Thanks a lot that video helps !!
  5. POP COLLISION DETECT

    Hi can someone help me, every time I create a POP collision detect and then I create a pop replicate to create more particles from the collision, it works perfectly, the problem is when I create a static Object for the particles to bounce on the geometry the pop colllision detect and behaviour stop behaving and I dont know what to do to make it work, does someone have a solution?
  6. PARTICLES BEHAVIOR

    Hello !! I have a quick question I little more advance, how can I make a particle collide with a geo and make it sticky on the surface and slide down? I try to use the particle behavior but maybe I, doing sth wrong. some have a solution, I will appreciated.
  7. Randomize Const. Activation

    Thank you so much !! and is the same expresion posible to use in diferent situation?
  8. Randomize Const. Activation

    Hello! I want to knoe if there is a way to randomizze the cosnt Activation for turn off and on the Constant Activation on the pop source?
  9. Basically, I'm creating a scatter points in a surface and I plug a POP Network, so I want that the Pop Network import those scatter points as particles, but I don't know how to do that. Can some help me to do it?. So I want to put the scatter points and use it as particles.
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