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6 NeutralAbout zarralax
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Rank
Peon
Personal Information
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Name
Zarralax
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Location
usa
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Hi Alexey, Last year you said the upgrade from DM1 to DM 2.0 was going to be free, how do current DM users get the new version? thanks
- 105 replies
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- soft boolean
- flux
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for the round corners Nick Taylor's aelib has a round corners otl: https://github.com/Aeoll/Aelib and many other useful tools
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Submitted an RFE for this
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Does DM with H17 patch not work in H17.5? I finally was able to update to H17.5 and tried a simple soft boolean test and I get an error in the soft boolean node (only simple mode works). I can't look at the error "Permission Denied". I have the DM 1.0 (with possibility with updating) version. Thanks. closest chevron to me
- 105 replies
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- soft boolean
- flux
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Polydoctor?
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yes, you can get prims "corner faces" but OP was trying to get an edge group from beveled points. I really wish the bevel sop would have this option.
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Invert options in Group Sop Lots of selection presets - edges, points and prims. I am slowly collecting interesting ways to get selections but a list of them I can quickly jump through, the better. Extended Presets - organization, tool tips, color code, collapsible categories. Group auto creation for all modeling operations. Auto delete interface parameters that are no longer used. Or a “clean” command? let me move more than 1 point at a time for a curve.
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Group SOP, by edges, with a small Max Edge length
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nice, thanks for adding the size setups, it was very small on a 4k monitor.
- 105 replies
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- soft boolean
- flux
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Hello, I'm wondering how to go about this... I have a circular copy of boxes (merged) that I want captured from bones I have generated from a python script (script just makes bones for each copy of the object). I was thinking I could do a for each piece and do a capture proximity for each object and then after the loop, do a bone deform. But the proximity capture is capturing the other boxes as well. I want 1 bone to only capture 1 box. Not sure if i'm going about this correctly. The model is procedurally created and the number of boxes will change (causing me to run my script again, that will delete old bones and create new ones). any help is appreciated, thanks!
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- capture
- procedural
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(and 1 more)
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looks like she is selling it, $2 aint bad https://www.orbolt.com/asset/kgoossens::KG_convolutionCurve
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rbdmaterialfracture node wood properties produce some artifacts
zarralax replied to hideoncyka's topic in Modeling
I get these artifacts when I have more than 1 direction in my direction vector when Grain is enabled. Are you using grain with more than one direction vector? -
could you create groups of the sides of cubes using normals and project on each group? cubes.hipnc
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This person got cloth to be sucked into a hole...slightly disturbing
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@Alain2131, thanks for this. If you wanted to retain each objects pivot, would you have to object merge each object up into the obj level?