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About wanghongshi

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    Wang Hongshi
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  1. I am working with the sea of cloud.It takes me too mach time to rendering it,so I want to render this cloud seperately and composite them by using the DEEP Camera Map,but there is no relationship between clouds,because they are rendering seperately.I want to know if there is a solution to add the shadow to the cloud. secondly ,what's the difference between Deep Shadow Map(DSM) and Deep Camera Map(DCM)?
  2. I'm simulating droplet under no gravity environment.To make the droplet seems unstable,i turned the surface tension up.but the velocity of particles was slowed down by increasing the surface tensi-on,which is unexpected. How to remove the effect on velocity of turning the surface tension up, i mean make the droplet moving in uniform speed when increasing the droplet's surface tension? exampleFile.hip
  3. How to increase the detail of Lava

    thanks! i've already seen it,but it isn't talk about displacement and it will take a lot of time to cache my sim wihout Displcement. I will write my attempt down after i solve the problem
  4. How to increase the detail of Lava

    Thanks a lot ! that's exactly what i am searching for,thanks again!
  5. How to increase the detail of Lava

    I am making Lava sim.But there's barely no detail on mesh. how can i get more detail on my mesh? if there's a way to displace the mesh? how to make the black part of Lava?