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Everything posted by CinnamonMetal

  1. Loading Houdini Python modules into Code Issues

    I know about disabling Jedi and allow the Python Language server to take over which fixes the issues that were with Jedi. although, now I'm just having problems getting the environment variable setup specifically within code, hopefully soon
  2. I'm hoping someone has successfully gotten the Houdini python modules to load into Visual Studio Code intellisense as I'm having problems; specifically with the settings.json setting, "python.autoComplete.preloadModules": "hou" ?
  3. Production with Apprentice ?

    Can you install the production builds when you are only using the apprentice version ?
  4. Motion capture

    Where can I find free motion capture data of humans, running dancing etc; I've looked on TurboSquid but none of the free motion capture files are readable ?
  5. I recently begun getting these errors when starting Houdini, whereas all my icons are not visible etc ?
  6. When using the Group Create SOP along with Keep in Bounding Regions with a bounding sphere, I'm trying to limit my selection to only the edge points of the selection by enabling Include in Edges but that is not working; how do I limit the selection using the Group Create SOP ? The Bounding sphere has selected all the points, how can I get the Group Create SOP to limit only the edge points ?
  7. The Beauty

    At frame 2:37, I assume he is pushing himself off the ground, but his arm is penetrating the ground. Over all it is good, but since that is a close up shot it may be noticeable.
  8. Motion capture

    How do I run a .cmd file within Houdini ?
  9. Grains go up ?

    I've run into a problem with vellum grains; I have a static object and gravity within the DOP Object (sim) but this area of the simulation, rather then going down, goes up ?
  10. Grains go up ?

    @kfu I have a static object, although what do you mean by the interpenetration between grains and static object; as I increased the substeps but that did not solve the problem ?
  11. Information on vellum attributes ?

    Where in the documentation for vellum can I get more information for these attributes; active,keep,kill; isgrain etc ?
  12. RBD does not fracture ?

    I must have turned it off, thank you for the help and info
  13. RBD does not fracture ?

    In the attached scene I have the solver set to bullet but the head does not fall and fracture ? IntroScene.hipnc
  14. RBD does not fracture ?

  15. Mudbox now Dead

    Autodesk has shut down the Beta forum for Mudbox; so it appears that Mudbox 2019.1 may be the last version of Mudbox, as it's rumored Autodesk may do a EOL on Mudbox. Autodesk focus is only on Maya and to an extent, Max. https://forums.autodesk.com/t5/mudbox-forum/beta-forum-has-been-close-what-now/td-p/8767163
  16. RBD does not fracture ?

    @Sepu The original scene was working without a pack, when adding a pack, it still is not working ?
  17. Controlling Voronoi though Cluster SOP ?

    The Voronoi fracture sop could preview the name attribute; but when I set the name attribute within the RBD cluster SOP, I can't visualize the pieces; only with the cluster attribute.
  18. Controlling Voronoi though Cluster SOP ?

    Visualizing pieces and the clusters tab are removed from the Voronoi Fracture SOP; therefore how do you visualize the pieces using the cluster Points SOP as well as control the cluster sizes as you previously could with the Voronoi Fracture SOP ?
  19. Limit Point selection by Group Create ?

    None of these suggestions are working, I forgot to mentioned it's an extruded volume @cudarsjanis I have the group created then I created a point wrangler with your dot product code but not the result I wanted.
  20. Controlling Voronoi though Cluster SOP ?

    I was not aware of this node; it helped, it adds a cluster primitive attribute.
  21. Limit Point selection by Group Create ?

    I mean't select the edges of the hole as you see in the screen capture; if I extrude a sphere it won't specifically selected the hole point edges
  22. Could you let me know about 'rest' ?

    @hi_dini The @rest attribute is so that for example the procedural noise does not swim though the simulation as you mentioned; rather shrink wraps to the simulation, I hope that helps.
  23. Delete grains from existing hole ?

    I want to kill any particles from going past this hole. I was thinking of finding the bounding box of the geometry but how do I find the area of the hole as to tell the particles to die when they hit the hole and or go outside of the hole with grains ?
  24. Delete grains from existing hole ?

    I'm rusty with volumes but I do want to know the steps to create an SDF of the hole ?
  25. Delete grains from existing hole ?

    @nuki Create a group of the points of the hole, then create a VolumeSDF SOP of the geometry group, then in a wrangler use the volumesample() function; correct ?