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jhorikawa

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Everything posted by jhorikawa

  1. I've recently started using Houdini coming from a Grasshopper/Rhinoceros + Architectural background and quickly I realized it's such a great tool for parametric & procedural design for modeling some geometrical shapes which sometimes GH is not good at. I'm planning to post tutorials for Houdini to following Facebook page and Youtube channel as my note how to make geometries I'm interested in. [Facebook Page] https://www.facebook.com/ParametricProceduralHoudini/ [Youtube Playlist (Fast ver.)] [Youtube Playlist (Slow ver.)]
  2. I've uploaded a tutorial video to generate maze on any given polygonal mesh.
  3. In this Houdini tutorial video I'm showing how you can draw any kinds of single stroke drawing using epicycles extracted using fourier transform.
  4. In this video I'm showing how to make edge bundling closed to the idea of Frei Otto's wet wool.
  5. In this video I'm showing how you can simulate thermoforming.
  6. In this Houdini tutorial I'm showing how you can create swarm intelligence (Reynold's boid) using SOP solver.
  7. In this Houdini tutorial I'm showing how you can create strange attractors based on several equations.
  8. In this Houdini tutorial video I'm showing how you can create a generative frost on a surface.
  9. Thank you. Looks realli nice, I’ll try this solution.
  10. Hello all, I have a question regarding to how I can use Sublime Text as an external scripting editor for VEX / Python on macOS. I have tried editing houdini.env as follows but Sublime didn't open when I clicked the button "External Editor" on scripting window. EDITOR = "/Applications/Sublime\ Text.app/Contents/MacOS/Sublime\ Text" I suspected it's because of the space in directory's name but if I change the name of the application then it screws up the Sublime Text app itself so I cannot do that. I've also tried following but nothing worked. EDITOR = "/Applications/Sublime Text.app/Contents/MacOS/Sublime Text" The reason why I think it is due to the spacing on directory's name is because when I tried to set the external editor to Atom which has no space on any directory to it's bin file, it launched ok when I pressed External Editor button on scripting window in Houdini. EDITOR = "/Applications/Atom.app/Contents/MacOS/Atom" But I would really like to use Sublime Text for editing the script instead of Atom, so my question is... how can I escape the space for the file path on houdini.env on macOS? I'm using Houdini Indie 17.0.352 macOS Mojave 10.14.1 Thank you
  11. In this video I'm showing how you can create a 3d visualized magnetic field using Houdini.
  12. In this video I'm showing how you can create a spider net using POP Grains.
  13. In this video I'm explaining how you can create a representative fractal shape called romanesco broccoli using Houdini.
  14. Custom Remeshing In this video I'm explaining how you can control the remeshing density using attributes. I'm using curvature to control the remeshing density in this example.
  15. 0029 Spectrum Visualizer In this video I'm explaining a way to create audio spectrum visualizer using Houdini's CHOP.
  16. In this video I'm showing how you can simulate Chladni pattern with moving particle like you see with a steel plate with sand using mostly VEX.
  17. Maple leaf / fern leaf using IFS Fractals.
  18. I've uploaded a video to show how you can use Houdini's volume to create a custom voronoi partition based on custom Manhattan distance algorithm.
  19. I've uploaded a video to show how you can create a 3d printable zoetrope using Houdini. It would be fun to actually print it and have the physical model.
  20. I've uploaded a new video to show how you can create iris like pattern using Houdini.
  21. thanx! I'll look at it. edit: just looked at the file, simple + awesome! I learnt new stuff thank you!
  22. Yeah but I wanted to have a straight line for voronoi cell on the mesh surface. If there's any simple way to achieve it I'm happy to hear it.
  23. I've uploaded a video to show a tip how to convert curved edge of voronoi fractures to straight line using VEX.
  24. I've uploaded a simple video tutorial to show how to use FEM with Houdini.
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