Jump to content


  • Content count

  • Donations

    0.00 CAD 
  • Joined

  • Last visited

  • Days Won


bobc4d last won the day on August 12 2018

bobc4d had the most liked content!

Community Reputation

13 Good

About bobc4d

  • Rank

Personal Information

  • Name
    bob s
  • Location
    college station
  1. my H18 started crashing on exit. it works fine while modeling but when I exit H18, it crashes. this happens only when I have view pane on second monitor OR if I tear off view pane leaving it on primary monitor it crashes. I have AMD radeon RX580. this setup worked fine with H17.5 and using second monitor. I have been working with support, they have had me try several things, including installing it on C:\ drive (had it on second drive) - still crashed, made second monitor primary - still crashed, nothing has worked as of yet.
  2. Houdini 18 is Out!

    thank you for posting those short tutorials/whats new videos.
  3. Permission issue

    Thank you gui, much appreciated
  4. Permission issue

    I was getting this error too. there was no path in "save preset to", once I did that it worked like a charm.
  5. Direct Modeling HDA

    thank you Alexey. I was confused at first. Any chance of tutorials on this? I am still somewhat new to Houdini.
  6. Direct Modeling HDA

    Hey Alexey, so your FREE DM 1.5.XX download is actually DM 2.0 for current users of DM 1.0?
  7. Direct Modeling HDA

    I seem to remember same thing. there is a discount.
  8. Problem with edges too hard

    you could try a polybevel, group type edges with shape round, adjust offset to level you want and divisions to obtain detail you need/want.
  9. Houdini 4D

    also they haven't touched UV's in a very long time and not to mention the yearly MSA, now $750 for studio, $265 for Prime and heavy penalty you pay if you miss one year of paying MSA. those are what did me in for C4D. I don't mean for this to turn into C4D bashing. it is a really good program and has some great strengths.
  10. Houdini 4D

    that is great video. I used C4D for 10 years, yes there are things one can do much quicker in C4D BUT and this is a huge BUT it is not procedural. in C4D you have to make strategically placed saves or shorten the auto save time. if you save your project, exit C4D, come back and see you need to make changes to your project and after your last save you are screwed, there are no undo's to rely on you'll have to go to your latest save redo the project from that point on. with the strength of procedural modeling you just go to that node, make your change and move on PLUS you get to keep all your hair. I made the move to Houdini 2 years ago and haven't looked back. oh - isn't the 4th Dimension (4D) - time? and the 5th Dimension is a popular music group from the 60's
  11. The Beauty

    this is really insane, so much going on and you rendered it on a laptop very impressive I would say you have learned Houdini animation and modeling
  12. Procedural modellling

    Kenny Lamers/Indie Pixel has some good tutorials on SideFX and his Indie Pixel web site. he uses newer version of Houdini.
  13. Mouse causing hand wrist pain

    this thread is terrific. I had not thought of using a Wacom instead of mouse. I found my really old Wacom bamboo and really like it, much easier on wrist. it is taking some getting used to. I do have one question about buttons on this one. who much improved is the pen on todays Wacom's compared to my ancient one? I find the small button sometimes hard to find and press without looking.
  14. yeah, I looked about 4 hours after the announcement and there already 28 pages of comments, all negative except for Alleg staff
  15. I got this email today . . . Today marks a milestone for Allegorithmic and the Substance community: Allegorithmic is joining the Adobe family, where we’ll continue to lead the way in empowering 3D creation. Since the inception of Substance, our technology and tools have evolved to make 3D creation accessible to artists of every stripe. In Adobe, we’ve found a great partner who shares our love of creation and our drive for innovation and growth. The Substance tools and ecosystem you love are here to stay – and flourish! You’ll be seeing Substance and Adobe’s tools evolve together within the coming months and years, but the very same teams are still behind your favorite products, and you can still find us in your favorite online Substance communities, which are growing every day. When it comes to licensing, nothing changes for now. Your current licenses will continue running and getting updates. As we join the Adobe family, we will also unveil new and more flexible subscription offers in the coming months. We will share more details about these new and exciting licensing options at a later date. This wild and thrilling ride at the frontier of digital art began 15 years ago – with you. You believed that a small French company from Clermont-Ferrand could change the status quo and revolutionize digital creation. You made us grow. You: the early adopters, the artists, the visionaries, and the discoverers. You are our inspiration and we want you with us as we begin this new chapter, which starts today. Expect it to be bigger, bolder, and full of new adventures! For Allegorithmic founder and CEO Sébastien Deguy, this leap into a new era is both exciting and challenging.