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bobc4d

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bobc4d last won the day on August 12

bobc4d had the most liked content!

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About bobc4d

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    bob s
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    college station
  1. Direct Modeling HDA

    *** SOLVED *** how do I install it? I found a video for H16. followed it but when I click " + ", then shelves I do not see DM as an option. I copied "TOOLBAR, OTIS, DM, desktop: to H17 root directory.
  2. Houdini 18 Wishlist

    sure thing. thanks.
  3. Houdini 18 Wishlist

    I'll bring one over from Cinema4D we always wanted: the "make it pretty" button one I would like to see is what we had in C4D, camera mapping: where you could take a photo seamlessly integrate it into Houdini and then apply FX so it looks like it was all part of one scene. for instance, a photo of my house with a UFO parked in garage or rising up behind it.
  4. how do I set select tool to be laser by default? I tried making it laser and saved build but when I restarted Houdini, the select tool was back to default.
  5. Houdini 17 Wishlist

    Cinema4D is a really good modeling package, intuitive interface and it has PolyPen tool which you can model with. but it entry price is high: Prime is $1,000 USD, the annual service agreement is $250, with that you get next version of C4D free and subscription to Cineversity. you do not have to pay this but you get hit hard ($$$) if you skip a year or two and want to upgrade; you can d/l demo and use it for 45 days, after that no saves Blender is good and it is FREE but I've heard not so good things about its user interface if you are a student,m you might look around, some packages offer a really good price for students.
  6. Houdini 17 Wishlist

    oh man, can't wait for finalized version of poly draw
  7. Rebelway Issue

    if you paid with a credit card you could contact them and explain the situation and see if they will remove the charge.
  8. need advice on PC components upgrade for Houdini

    thank you all for the input and advice. yeah the threadripper is out of my price range. my current system chugs along for now so I will hold off and see what happens to Nvidia cards and AMD processors. thank you again for all the input.
  9. I know there are topics on this but they are older threads. which does/will Houdini 16.5/17 utilize best, processor or videocard? my current system is: core i5 4670, 16 gig ram, nvidia GTX960. it was ok when I built it 5 or so years ago. I want to upgrade, but the only processor which fits the board is i7 quad core. if I am going to upgrade processor why go with same cores just faster speed, right? so it would be new mobo, processor and ram. I am thinking of going with Ryzen chipset. so anyway, for Houdini can I limp along with this system for the time being and get an Nvidia 1070 ?
  10. Houdini 17 Wishlist

  11. I hope you are saying this tongue in cheek. so what tools are made to make life easier? so what it brings in new blood because of those tools. but if your only argument to not have such tools is to keep Houdini "complex" and keep the uninitiated away then close Houdini off to new users r at least until they pass muster by passing a complex VEX quiz. a regressive way of thinking.
  12. Houdini Modeling Drama

    Yes, Fyastrata, I was having a hard time wrapping my head around some aspects of hard surface modeling in Houdini, what would take me 10 minutes in Houdini takes 2 in C4D. Houdini VFX, especially particles, blows C4D out of the water it much quicker and easier to get results, for that I will stay with Houdini but for hardsurface modeling I am returning to C4D.
  13. yes I saw those and some look pretty good. I guess I am too old school modeling and I see some nasty mesh and don't care for booles
  14. the ability to "easily" make changes to a model is one of the things I like about Houdini, where in C4D, unless you make endless saves at certain points or you undo as far back but then you lose what you've done. yes as I mention in my post, it does take a more technical approach (planning out your model) than with C4D
  15. I switched from C4D about 5 months ago. there are still some modeling tools (knife tool for one) which C4D kicks Houdini butt and I wish Houdini had the poly pen tool. for me, it seems to take a bit more planning to model something in Houdini while with C4D you could almost wing it. and then there is MoGraph . . . need I as more. I do believe Houdini has seen the light is starting to make inroads into modeling instead of resting on their laurels of VFX
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