So, I am trying to advect some particles around a torus with a 'volume velocity from surface', thing is, once they get out of range of the torus they just kinda stay there.
So I am trying to add another velocity field to push them back, however I have gotten awfully stuck on this.
In the example I have a torus with velocity and a box with all velocities pointing inwards, so how do I best combine these two?
Also Happy New Year to all!
vel_test-01.hiplc