Jump to content

davidkvien

Members
  • Content count

    4
  • Donations

    0.00 CAD 
  • Joined

  • Last visited

Community Reputation

2 Neutral

About davidkvien

  • Rank
    Peon

Personal Information

  • Name
    David Kvien
  • Location
    Tokyo
  1. Vellum use imported restscale attribute

    Had a go at fixing it for you, when working with vellum constraints you have to work with primitive attributes vellum_restscale_import.hiplc
  2. create volume trails from smoke

    Drop down a grid in your desired size, scatter points and connect to a volume trail. It's not exactly the same but it comes pretty close. Play around with scatter amount and trail length until you're happy. Have fun!
  3. I am trying to inflate two spheres with different pressure in the same network. Problem is the spheres will both react to only one of the constraint property nodes. I am sure the solution has something to do with the bindings of the vellum source and the constrain property but I just cannot figure out how. pressuretest.hip
×