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About monomind

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    Mono Mind
  1. I'm still looking for a way to check how a prim is in two groups at the same time.
  2. Trying to figure out how to check if a selected prim is in multiple base groups. I believe what I'm looking for is an "and" equivalent for the "base group" input field
  3. OpenGL renderer - line thickness

    I realized wren is very slow and can't handle colors like the opengl renderer is there any way to use opengl renderer with varied line widths in the same frame?
  4. Number of Prims in a group?

    oh my bad! Trying to get number of pieces in a group - where each piece is multiple primitives. (voronoi pieces)
  5. Number of Prims in a group?

    Is there any way to get the number of primitives in a group? I've been trying to figure out.
  6. OpenGL renderer - line thickness

    what's wren?!
  7. I'm using opengl renderer for a project and I'm wondering if it's possible to set line width/thickness with a geometry attribute. I am trying to get different line widths for different geometry in my scene - all I see is the line thickness option in openGL renderer settings - which I could not make it work so far with a width/thickness property.
  8. Export details to .json files

    Oh this is brilliant!!! Thank you.
  9. Export details to .json files

    I like to export the "details" of every frame of one of my scene objects to .json files (or a single file?) The detail spreadsheet changes every frame. I'm not sure if there is a SOP for this - I was unable to get anywhere close with python. Any guidance is appreciated!
  10. Channel from connected node?

    OH I see - I wish documentation told about these things!
  11. Channel from connected node?

    Hm, can I read the first input of another node? NODE 1 connected to NODE 2 --- I'm in NODE 5, trying to get NODE 1 from NODE 2
  12. Channel from connected node?

    Thank you!!!!
  13. Channel from connected node?

    I've made a custom integer on a file node - and I would like to use that for naming my files in ROP file output. File node is directly connected to ROP out. How can I reach this custom parameter on connected opinput? Custom parameter name is "mode" - here is what I tried:
  14. COP Workflow - $F fails to update

    Looks like the image data and resolution is correct, and there, it's only the frame that "looks" missing.
  15. COP Workflow - $F fails to update

    I'm using a "file" node to load files, but because of my weird naming of the sequence, I've read the file sequence using a custom VEX expression. I have a slider, and depending on the slider, numbers (in the middle of the file name, such as File_0001_reflections_dark.exr) update. When I drag the slider, I can see different frames being loaded. My initial idea was to connect this to a ROP node and export every frame using $F - however when I type in $F for my slider, I get a big cross instead of the image itself. It does not error, it just looks like it's not "loading" for some reason. I believe this is because of some performance option? If there is a setting to force updates, I'd love to know! Or if I'm missing something very basic please enlighten me!