Sorry for that, will keep in mind about the scene
Thax for help, but your solution working only with for sqare cross section frame, but i need it to be a custom shape coming from file.
In 3d max i would get a spline border from glass and pass my custom cross section with the sweep, but it also has a wrong twist of cross section that not correctly following the glass
so as i understand i need to try get this border spline but (dont know how) and try just sweep
if it give me same wrong result , it need to transfer normals from polys of glass to spline segments of border, or made a custom rotation of each cross section with this normals. But i just have no idea how to realize it. Im really newbie in Houdini
I ve attached my scene