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nemsi last won the day on May 20 2019

nemsi had the most liked content!

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  1. deform area with pathdeform

    Hi Aizatulin, it seems exactly what I need!! Thank you very much
  2. Hi guys, I would like to get a way to add more deform to a ribbon. Pathdeform is helping but I would like to add some area to rotate my ribbon. I tried "attribute transfer" to rotate @N without succes.. Any help would be appreciate. Thank you.
  3. Thank you Librarian
  4. Librarian, can you make a snapshot of your nodes because I think it miss some.. I wil be able to recreat if so. Thank you.
  5. Interresting Librarian!! I will take a look. Thank you.
  6. this is my first attempt. matierePoudre.hip
  7. Hi guys, I would like to know if there a better way to do this kind of powder stuff with a lot of detail (like the picture) than grain simulation because it's really heavy.. Thank you.
  8. Motion vector not working

    Thank you Haggi, I was looking for the trail sop but forget the name.. Nems.
  9. Hi guys, I can't make motion vector working in my scene even with a wrangler point to activate it.. Any help? Thank you. MotionVector.hip
  10. Perfect Fencer!!! Thank u bro
  11. Hi guys, I'm using copy to point for architectural plan and I need my copied object always to perpendicular pointing to the inner side. Any help would be greatfull. Nemsi Copy2Point.hip
  12. points distance

    Hi Vicvvsh, it should be what i'm looking for. Thank you
  13. Hi guys, I'm a little lost on how to calculate distance between successive points (picture) of my floor mesh. I guess i have to use a "for each point" in Vex. This distance will help me to creat wall with the exact scale between angles. Thank you for your help.
  14. procedural tile bathroom

    Great!! I didn't get this simple way... Thank u fencer.